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Indigo materials can now emit light
Posted: Tue Jul 01, 2008 6:13 pm
by OnoSendai
As you can see here.
This image uses a FBM based shader to modulate the emission.
p.s. Does anyone know if Deviant Art allows deep linking of images?

Posted: Tue Jul 01, 2008 6:54 pm
by rgigante

OMG! Finally....
dream material is becoming reality.
Thanks for sharing.
Posted: Tue Jul 01, 2008 7:05 pm
by fused

great!
what will happen to meshlights?
Posted: Tue Jul 01, 2008 7:19 pm
by OnoSendai
Internally they're gone, but they will be accepted in the scene file for backwards compatibility.
Posted: Tue Jul 01, 2008 8:00 pm
by BbB
This is completely stunning. So in theory we could have alpha-mapped fire that actually emits light? Even volumetric fire, right?
Posted: Tue Jul 01, 2008 8:03 pm
by OnoSendai
Yeah, you could do 'alpha mapped' fire that emits light.
Volumetric fire... not yet, as emission from media is not supported yet (only surfaces can emit light).
Posted: Tue Jul 01, 2008 8:06 pm
by BbB
Ok, but if you actually modelled the flame, textured it, and blended it with a null, you could get the same effect as in your image here plus translucency, right? Would certainly be good enough for me.
Posted: Tue Jul 01, 2008 8:21 pm
by suvakas
Awesome news !
This is going to be great for all kinds of stuff.
Posted: Tue Jul 01, 2008 8:23 pm
by OnoSendai
BbB wrote:Ok, but if you actually modelled the flame, textured it, and blended it with a null, you could get the same effect as in your image here plus translucency, right? Would certainly be good enough for me.
yeah.
Posted: Tue Jul 01, 2008 10:38 pm
by Borgleader
Wow that is just awesome Ono! Great work

Posted: Tue Jul 01, 2008 10:40 pm
by OuiOui
Wonderful ! It opens a lot of possibility !
Posted: Wed Jul 02, 2008 12:19 am
by zsouthboy
This explains your last image in the shader tests thread

Posted: Wed Jul 02, 2008 12:58 am
by kwistenbiebel
Ooohw....
Stunning feature.
Posted: Wed Jul 02, 2008 2:34 am
by manitwo
thank you very very very much ono! much appreciated

Posted: Wed Jul 02, 2008 3:02 am
by Kosmokrator
hey..Ono....whith the same principle we can now have multicolor transparent materials with this shaders?is an old request u remember?
friendly..Kosmo