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How do I save as JPG or other?

Posted: Sun Mar 16, 2008 6:50 pm
by Modude
Um, this is kind of dumb, I'm very new to Indigo, and I am rendering something, almost done, but how do I save the fiinished image as a picture? Like JPG or PNG, etc.

Posted: Sun Mar 16, 2008 7:16 pm
by Big Fan
just close indigo when you are ready and look in the 'renders' folder inside indigo's folder for a .png (no .jpg sorry)
wait in the view/save cycle until after an image is saved - see the bottom of the indigo UI for progress - rather than accidently kill it in mid flight which might corrupt the image :D

note each time indigo saves in the cycle it overwrites the previous periods one. your render will have a number like im1204701137.png

Posted: Sun Mar 16, 2008 7:27 pm
by Modude
thanks so much!

Posted: Sun Mar 16, 2008 8:14 pm
by Anthony
By the way don't worry about corrupting the image, this has been fixed I am pretty sure?

Posted: Sun Mar 16, 2008 8:17 pm
by OnoSendai
Yes, corruption isn't a problem, an 'atomic' file move operation is used to avoid corruption.

Posted: Sun Mar 16, 2008 8:54 pm
by Big Fan
this must be why it hangs like forever now if I do something else just as it saves :roll: :wink:

Posted: Sun Mar 16, 2008 8:56 pm
by OnoSendai
No, it 'hangs' because during the tonemapping process, another thread starts doing some serious work, hence less CPU time to go around :)

Posted: Sun Mar 16, 2008 9:06 pm
by Big Fan
I see
well think of elderly single processors operated by elderly indigoists when you do that :P

Posted: Sun Mar 16, 2008 9:54 pm
by SimonLarsen
OnoSendai wrote:No, it 'hangs' because during the tonemapping process, another thread starts doing some serious work, hence less CPU time to go around :)
But it only does this when closing the Window by pressing the X-thingy.
When closing through File -> Exit, it closes instantly.

Shouldn't this be fixed then?

Posted: Mon Mar 17, 2008 11:18 am
by Modude
yeh, nothing happened to my image, here it is anyway, my first with Indigo (sim ran in Blender):

Posted: Mon Mar 17, 2008 6:23 pm
by Big Fan
congratulations :wink:

Posted: Tue Mar 18, 2008 5:42 am
by Kram1032
OnoSendai wrote:No, it 'hangs' because during the tonemapping process, another thread starts doing some serious work, hence less CPU time to go around :)
What about a checkboxs in the GUI to deactivate this and let it just do a crappy fast tm for fast preview? :)

Posted: Tue Mar 18, 2008 5:54 am
by OnoSendai
You should know better than to ask for a non-essential GUI feature kram :)

Posted: Tue Mar 18, 2008 5:57 am
by Kram1032
yeah, sry ^^