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Interrupt rendering and continue later on?
Posted: Fri Sep 22, 2006 6:45 pm
by Gaston
Hi!
I wonder if there is a possibility to interrupt a running render process and continue it later on.
I think this would be very useful, so one could render only at night, when computing power is not needed.
Regards
Simon
Posted: Fri Sep 22, 2006 9:12 pm
by psor
Heya Gaston!
Welcome to the forum!
This option is not yet implemented, ... and who knows if it will
happen in the near future. At this time I use the taskmanager
to keep the Indigo threads idle and if I wanna turn off my box,
but want to render later on, I just let it hybernate ... works fine. ;o))
take care
psor
Posted: Fri Sep 22, 2006 9:21 pm
by Gaston
Wellllllllll....
as simple as that, hm?
Yeah, really a good idea. That way it should even be possible to run a second indigo render while the other one is still sleeping, I guess...
Thanks for the hint!!
And thanx for your welcome!!!
Maybe I should (very) shortly introduce myself, to be polite:
I'm Simon (real name) or Gaston (nick name), electrical engineer from Switzerland and an abolute noobe (spelt correctly???) in rendering. One week ago I didn't know ANYTHING about Blender, Indigo, PovRay, texturing, meshing, Elephants Dream..... whatever. And computer graphics was just that very fascinating thing the guys at Pixar are doing....

I accidentally stumbled to this stuff when I saw a render of an electronic device that turned out to be made by a Eagle-to-PovRay exporter........... and now, I'm cought!!!

Posted: Fri Sep 22, 2006 10:44 pm
by manitwo
Welcome gaston
Click STRG(CTRL) + S to stop the renderer and ENTER to go on with rendering. (the rendering console must be activated)
(thanks boweeb007 for this tip

)
Posted: Sat Sep 23, 2006 4:59 am
by mzungu
Welcome, Gaston! (is that the same one as from Disney's
Beauty & the Beast?

)
Another option is to use "network rendering" on your system, running a master and a slave instance of Indigo, then just kill the slave when you need the proc power and re-start it up again when things free up. (Keep the master session going...) Follow the "documentation" link above to find out more on how to do network rendering.
Posted: Sat Sep 23, 2006 5:59 am
by zuegs
Hi Gaston,
nice to see another "Schwiiitzer" here...
Grüess usem Fribourgerische,
Zuegs.
Posted: Sat Sep 23, 2006 10:31 am
by Gaston
Thanks for the hints, guys!
@mzungu
No, I chose this name because of Gaston, the lazy, chaotic, brilliant, naive, tasteless, lovely, childish employee at the Dupuis publishing company.
Really, if you know Gaston, You know ME!
I use network rendering anyway since I have a dual core processor.
@Zuegs
When I saw your name in the post's overview I was sure you have to be a swiss guy!
I'm from Zug, by the way.
Liebe Gruess grugg!

Posted: Wed Sep 27, 2006 5:55 am
by ZanQdo
there should be a way to store, load and mix photons like in Winosi

(I don´t even know if they are photons or rays or waves but you get the idea)
Posted: Thu Sep 28, 2006 5:06 pm
by lekane
i read all the gaston :p
i know you perfectly hehe...
give Jeanne a hug for me

Posted: Thu Sep 28, 2006 10:34 pm
by Maluminas
M'enfin?!