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Projector Lighting

Posted: Sun Dec 20, 2020 1:51 am
by mpro31
Trying to do a project for a client that needs projector lighting. Since it is not available in indigo yet, I'm trying octane... which among others, is terribly slow in complex scenes. Missing so much Indigo Engine.. :roll:
Hey team, please consider adding this feature. I'm so allergic to other renderers... :mrgreen: :mrgreen: :mrgreen:

Re: Projector Lighting

Posted: Mon Dec 28, 2020 1:13 pm
by wob
mpro31 wrote:
Sun Dec 20, 2020 1:51 am
Trying to do a project for a client that needs projector lighting. Since it is not available in indigo yet, I'm trying octane... which among others, is terribly slow in complex scenes. Missing so much Indigo Engine.. :roll:
Hey team, please consider adding this feature. I'm so allergic to other renderers... :mrgreen: :mrgreen: :mrgreen:
you could use sss evironment with indigo 4.4.15 to get octane / redshift styled volumetric lighthing (just tweek transmitter material settings):
vl.png
simple cinema 4d scene:
sss lighting.zip
(53.97 KiB) Downloaded 382 times

Re: Projector Lighting

Posted: Sat Jan 09, 2021 4:20 am
by mpro31
Hi Wob, thanks for the reply, I wasn't talking about volumetric lighting but projector lighting (light beams an image/video)
thanks anyway:)

Re: Projector Lighting

Posted: Sat Jan 09, 2021 8:45 pm
by MrBlack
mpro31 wrote:
Sat Jan 09, 2021 4:20 am
Hi Wob, thanks for the reply, I wasn't talking about volumetric lighting but projector lighting (light beams an image/video)
thanks anyway:)
Couldnt you make a projector with a textured light source.....theoretically the light "projected" would then actually beam whatever the image was/is.
Look at wobs file and texture the light source it should....should then show the image on the cube.