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.:: Indigo 0.9T5 and Exit Portal -- third part
Posted: Mon Aug 13, 2007 10:36 pm
by tizxx
Look again this Image...
Ono, It is possible to hide the geometry of EXIT PORTAL to the camera?
In general is possible to have the option to mask objects to camera ?
thank you for the attention
Posted: Mon Aug 13, 2007 10:46 pm
by suvakas
What exactly are you doing in this scene?
Is the exit portal towards the room (normals inside the room) and camera is outside ?
If so, then i think it's not supposed to work like this.
Posted: Tue Aug 14, 2007 12:13 am
by SimonLarsen
Omg.
When i first read the title of the topic, i though it was about Ono using third-party software for the exit portals which was why Indigo suddenly connects to the internet on some computers! Haha.
Anyway, as Suvakas said, I don't really think you can use exitportals that way.
Posted: Tue Aug 14, 2007 12:15 am
by tizxx
I suppose that if i can hide the exit-portal geometry to the camera i can't see the black area...
I see black rectangle because the geometry (in this case a single plane) has inverted normals...
then i know we must have 2 exit portal or one foreach aperture...
I'll see what respond Nicholas at my questions...
Posted: Tue Aug 14, 2007 12:18 am
by OnoSendai
Hi, Indigo doesn't have hidden geometry (or lights) right now.
It may be *possible*, but it's not a priority for implementation.
Posted: Tue Aug 14, 2007 4:01 am
by Kram1032
exitportals work the other way round...
this image has an exitportal, that brings all the light IN that room, but none, OUT of it...
They simply make light, going through THEM, ONLY, and that, in ONE direction (the direction of the normals) - so, this simply CAN'T work, this way (at the moment. There is an improvement possibility, as Ono already said...)
Posted: Tue Aug 14, 2007 5:16 am
by tizxx
All right Nicolas,
No problem.
I suppose that is not a priority.
You do a wonderfull job.
Every release is a dream.
thank you for all...
