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Tile Textures?
Posted: Sun Jul 30, 2006 11:06 pm
by F3LIC3
Hello.
I want to learn Indigo, and I tested a lot in the last time, but I have a problem: How can I tile textures?
I hope anyone can explain it!
Posted: Sun Jul 30, 2006 11:24 pm
by Kosmokrator
what u mean tile a texture?use uvw mapping in your 3d aplication...
Posted: Sun Jul 30, 2006 11:43 pm
by OnoSendai
textures tile in indigo by default...
Posted: Mon Jul 31, 2006 1:05 am
by F3LIC3
With tile I mean to "repeat" that texture.
I work with 3ds max and I use the exporter from u3dreal.
Posted: Mon Jul 31, 2006 1:32 am
by Zom-B
You mean how to control the tiling of, for example, a brick texture, that repeat it self some times on a wall.... and how to change thi s setting...
I simply don't know too!!!
Asked this in
this thread before (last posting), but don't get an Answer
Objekts like Plane an Sphere aren't schown in my 3D application, so how change the tiling of textures on them in the XML???
Posted: Mon Jul 31, 2006 2:01 am
by u3dreal
If you use 3D max as i assume cause you posted about the exporter
use a UVM Map modifier and set tiling there not in the material editor.
cheers
u3dreal
