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Tile Textures?

Posted: Sun Jul 30, 2006 11:06 pm
by F3LIC3
Hello.
I want to learn Indigo, and I tested a lot in the last time, but I have a problem: How can I tile textures?
I hope anyone can explain it!

Posted: Sun Jul 30, 2006 11:24 pm
by Kosmokrator
what u mean tile a texture?use uvw mapping in your 3d aplication...

Posted: Sun Jul 30, 2006 11:43 pm
by OnoSendai
textures tile in indigo by default...

Posted: Mon Jul 31, 2006 1:05 am
by F3LIC3
With tile I mean to "repeat" that texture.
I work with 3ds max and I use the exporter from u3dreal.

Posted: Mon Jul 31, 2006 1:32 am
by Zom-B
You mean how to control the tiling of, for example, a brick texture, that repeat it self some times on a wall.... and how to change thi s setting...

I simply don't know too!!!

Asked this in this thread before (last posting), but don't get an Answer :(

Objekts like Plane an Sphere aren't schown in my 3D application, so how change the tiling of textures on them in the XML???

Posted: Mon Jul 31, 2006 2:01 am
by u3dreal
If you use 3D max as i assume cause you posted about the exporter

use a UVM Map modifier and set tiling there not in the material editor.

cheers

u3dreal ;)