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http://www.peugeot-concours-design.com/

Posted: Wed Oct 18, 2006 9:44 am
by jurasek
Someone in, with the Indigo power? :D

greetz,
jur

Re: http://www.peugeot-concours-design.com/

Posted: Wed Oct 18, 2006 11:53 am
by Zom-B
Yes, I wanted to give it a try...

The Modelling of my Concept Car still isn't even started, but the main Problem for Indigo
will be the Car Paint i think :?

I could get the best results using the void.nk data, but its black only, but got a wonderfull fresnel effect!


Image

Image

*** EDIT ***
lol.... why do I tell you stuff, I just told ya at 0.62 release??? :roll:

Posted: Wed Oct 18, 2006 2:33 pm
by jurasek
Yep :wink: a little flashback :D

My old WIP tests with void.nk

Image
Image
Image

greetz,
jur

Posted: Wed Oct 18, 2006 4:10 pm
by Zom-B
Void.NK needs relay smart lightning to get a nice result, but its possible...
The only way to tweak it, is to play with the "fresnel_scale"!

Afterall this Material does some Problems for Maxwell Users, there its Rendered this way :roll:

Image
(credit for Rendering goes to "hdesbois" over at www.maxwellrender.com/forum)

I hope if its broken in Indigo too, it never gets fixed :P

Posted: Wed Oct 18, 2006 11:42 pm
by Maluminas
Actually the maxwell render would be the correct way to render it as void is transparent and has an IOR of zero :) . It renders black in indigo because indigo doesnt support transparent nk yet. Other transparent nk's render black like the void nk (ex: diamond).

Posted: Thu Oct 19, 2006 7:17 am
by richie
how to get a coloured result of void.nk? it would be useful for carpaint

Posted: Thu Oct 19, 2006 8:00 am
by jurasek
I think you can't. Void.nk is just a broken .nk material :wink:
Try colored phong material, and play with exponent value to get nice result.

greetz,
jur

Posted: Thu Oct 19, 2006 10:33 am
by richie
it seems exponent acts on the blurry effect, nothing to see with fresnel effect, or we need examples. :)