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Rhino for Mac support Maxwell
Posted: Thu Oct 27, 2016 7:34 am
by contegufo
Maxwell | Rhino Mac offers a brand new integration for Rhino for Mac, allowing you to work within the Rhino interface via a Maxwell toolbar. Also included with this integration is Maxwell Studio – our sophisticated standalone scene editor. This provides an additional workflow based on our Asset Reference feature, which allows live-linking to assets (.obj, etc) created in Rhino from within Maxwell Studio.
The plugin + Studio workflow is bundled together in one easy installation package, and includes the entire suite of Maxwell tools – for integrated features see the list below.
http://www.maxwellrender.com/latest-release/
Re: RHINO FOR MAC SUPPORT Maxwell
Posted: Thu Oct 27, 2016 12:07 pm
by lycium
I have to wonder: do people post Indigo news on eg. Maxwell and Octane forums? Like, what's the benefit here for Indigo users?

Re: RHINO FOR MAC SUPPORT Maxwell
Posted: Thu Oct 27, 2016 8:43 pm
by contegufo
make a plugin to use Indigo in Rhino.
Re: RHINO FOR MAC SUPPORT Maxwell
Posted: Thu Oct 27, 2016 11:59 pm
by pixie
lycium wrote:I have to wonder: do people post Indigo news on eg. Maxwell and Octane forums? Like, what's the benefit here for Indigo users?

I was wondering the same thing, when it is a new render engine, or when comparing both one might understand, but I fail to see the relevance to indigo users
Re: RHINO FOR MAC SUPPORT Maxwell
Posted: Fri Oct 28, 2016 1:24 am
by Eneen
also there is thread about rhindigo and request section...
Re: RHINO FOR MAC SUPPORT Maxwell
Posted: Fri Oct 28, 2016 7:14 am
by contegufo
Rhindigo what happened to that?
Re: RHINO FOR MAC SUPPORT Maxwell
Posted: Fri Oct 28, 2016 1:02 pm
by dakiru
Re: RHINO FOR MAC SUPPORT Maxwell
Posted: Sat Oct 29, 2016 2:18 am
by StompinTom
contegufo wrote:Rhindigo what happened to that?
No-one expressed any interest, that's what happened to that.
Re: Rhino for Mac support Maxwell
Posted: Sat Oct 29, 2016 6:03 am
by contegufo
I was in favor of having the Rhino to Mac. I export in C4D but then the plugins that we are doing if in the end he uses only one or maybe two (Max)?
Re: RHINO FOR MAC SUPPORT Maxwell
Posted: Sun Oct 30, 2016 9:17 am
by Oscar J
StompinTom wrote:contegufo wrote:Rhindigo what happened to that?
No-one expressed any interest, that's what happened to that.
I hereby express interest.

Re: Rhino for Mac support Maxwell
Posted: Mon Oct 31, 2016 6:34 am
by StompinTom
contegufo wrote:I export in C4D but then the plugins that we are doing if in the end he uses only one or maybe two (Max)?
Que?
OscarJ wrote:I hereby express interest.

Noted
I've been quite busy, but if you have a chance to have a play with the current version, maybe let me know what would be the most crucial next feature to have? I never really use Rhino for rendering, and it would be good to have external input as to what is the most important stuff to support.