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MaterialX

Posted: Wed Oct 05, 2016 8:09 pm
by snorky
http://www.materialx.org/

is someone interested?

Re: MaterialX

Posted: Thu Oct 06, 2016 7:47 pm
by Juju
this will only be useful when a number of mainstream rendering applications and modeling applications implement it, or am I missing something?

Re: MaterialX

Posted: Thu Oct 06, 2016 9:37 pm
by snorky
Juju wrote:this will only be useful when a number of mainstream rendering applications and modeling applications implement it, or am I missing something?
of course...

Re: MaterialX

Posted: Fri Oct 07, 2016 7:01 pm
by Juju
I don't see proprietary software going through the trouble (read: expense) to rewrite code to satisfy a "standard" that may weaken their brand.

I'm probably wrong, I often am, but this will maybe get implemented on opensource software level, like Blender or the like. Apart from that, dead in the water. The idea is great though...