"Big Kepler" GK110

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Zom-B
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"Big Kepler" GK110

Post by Zom-B » Wed May 16, 2012 8:42 pm

Finally some official informations from NVIDIA:
NVIDIA developed a set of innovative architectural technologies that make the Kepler GPUs high performing and highly energy efficient, as well as more applicable to a wider set of developers and applications. Among the major innovations are:

SMX Streaming Multiprocessor
The basic building block of every GPU, the SMX streaming multiprocessor was redesigned from the ground up for high performance and energy efficiency. It delivers up to three times more performance per watt than the Fermi streaming multiprocessor, making it possible to build a supercomputer that delivers one petaflop of computing performance in just 10 server racks. SMX's energy efficiency was achieved by increasing its number of CUDA® architecture cores by four times, while reducing the clock speed of each core, power-gating parts of the GPU when idle and maximizing the GPU area devoted to parallel-processing cores instead of control logic.

Dynamic Parallelism
This capability enables GPU threads to dynamically spawn new threads, allowing the GPU to adapt dynamically to the data. It greatly simplifies parallel programming, enabling GPU acceleration of a broader set of popular algorithms, such as adaptive mesh refinement, fast multipole methods and multigrid methods.

Hyper-Q
This enables multiple CPU cores to simultaneously use the CUDA architecture cores on a single Kepler GPU. This dramatically increases GPU utilization, slashing CPU idle times and advancing programmability. Hyper-Q is ideal for cluster applications that use MPI.
I'm very interested if such "enhancements" are something Indigos GPU rendering can benefit from.
Since That card will be released in Q4 as a Tesla first (no info about mainstream derivates!)
it maybe will cost as much as a whole PC :/

Press Release
GK110 Tech brief by NV (pdf)
polygonmanufaktur.de

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snorky
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Re: "Big Kepler" GK110

Post by snorky » Wed May 16, 2012 9:10 pm

Zom-B wrote:I'm very interested if such "enhancements" are something Indigos GPU rendering can benefit from.
we need OFFICIAL indigo benchmark comparison from Glare

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