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Subsurf in blender not work...
Posted: Mon Dec 25, 2006 6:23 am
by meekly
Subsurf in blender not work logical in Indigo.What i mean?When i set render level hight only to the "render level",when i export and start indigo process,actually i mark that my objects was not render whith "render level" i put,but whit render "level" i put in modeling progress.What happen?What i cant understand ?Maybe i am wrong about all of this but i dont know what to do,and ask you for comments.
Posted: Mon Dec 25, 2006 6:58 am
by Silverman
This is my understanding, someone correct me if I'm wrong.
The "Render Level" shows how much subsurf will be applied by the internal Blender rendering. When you use Indigo you are not using the Blender internal renderer. That subsurf is not in the geometry of the mesh. The subsurf "Levels" is applied to the geometry of the mesh. Only the geometry of the mesh is exported to Indigo, the "Render Levels" is ignored. So nothing is broken. You need to make your subsurf using "Levels" not "Render Levels".
Posted: Fri Jan 12, 2007 9:05 am
by deltaepsylon
silverman is right. you must apply modifiers such as subsurf, lattice, mirror, etc. before exporting to indigo. or else they wont show up
Posted: Fri Jan 12, 2007 10:32 am
by jurasek
You don't have to apply...
greetz,
jur
Posted: Sat Jan 13, 2007 10:36 am
by BZ Win
jurasek wrote:You don't have to apply...
greetz,
jur
You do have to apply...
Posted: Sat Jan 13, 2007 10:41 am
by DaveC
Results are quite unpredictable if you don't apply your modifiers.
Posted: Sun Jan 14, 2007 6:11 pm
by qinjuehang
You don't HAVE to, but I usually save a alternate version and apply, so as to maintain editability tho. Cuz there are often errors and bugs if you don't apply.
Posted: Mon Jan 15, 2007 8:00 am
by jurasek
BZ Win wrote:
You do have to apply...
You don't have to;)
greetz,
jur