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[REQ] Material Editor

Posted: Thu Mar 12, 2009 10:24 am
by pixie
Using the Indigo Core, Indigo Preview Scene and able to connect to Indigo's Material DB.

Posted: Thu Mar 12, 2009 10:01 pm
by seregost
+1 :roll:

Posted: Thu Mar 12, 2009 10:57 pm
by Jambert
Yes :D

Posted: Thu Mar 12, 2009 11:20 pm
by fused
i'd rather like to see new, innovative, cutting-edge features instead of a material editor. :wink:

Posted: Thu Mar 12, 2009 11:26 pm
by pixie
Don't look it as a material editor, more like a a bridge to easily populate the Indigo's Material DB... ;)

Posted: Sat Mar 21, 2009 2:32 am
by Zom-B
fused wrote:i'd rather like to see new, innovative, cutting-edge features instead of a material editor. :wink:
+1

Posted: Sat Mar 21, 2009 2:51 am
by pixie
Having "new, innovative, cutting-edge features" without a material editor is like having a Ferrari without ABS...

Posted: Sat Mar 21, 2009 3:18 am
by carbon
i must ask you: how do you imagine material editor?
is it very easy to say, i want that, but try to think about.. how to keep indigo possibilities and bound it to as less gui controls as possible...
c.

Posted: Sat Mar 21, 2009 3:22 am
by pixie
Like Play

Posted: Sat Mar 21, 2009 3:33 am
by PureSpider
w00t that live preview is awesome :)
+1 if one makes a preview app that is able to do realtime previews like that :)

Posted: Sat Mar 21, 2009 3:41 am
by handsomedave
pixie wrote:Having "new, innovative, cutting-edge features" without a material editor is like having a Ferrari without ABS...
True high performance cars should not have ABS. It gives pontential buyers the impression that any idiot can drive one when in reality if you possess the necessary skills to drive an automobile of the performance class of a Ferrari then anti-skid brakes are entirely unnecessary.

Posted: Sat Mar 21, 2009 3:51 am
by pixie
I was talking more on raw power without control... Ferrari has a lot of gizmos built in, because it would be quite hard to drive one without... ABS the least sophisticated amongst them.

P.s-been reading Slashdot ain't we? ;)

Posted: Mon Mar 23, 2009 11:14 am
by Trebawa
It would be especially nice to be able to download materials directly from the DB. It would save a lot of time.

Re: [REQ] Material Editor

Posted: Tue Apr 14, 2009 7:48 am
by matsta
+1 please.