Colored glass with 0.6t2 ?
Posted: Wed Sep 06, 2006 12:59 am
Is colored still supported glass and if how ? If I with 0.5 more render is colored glass and with 0.6t2 is only transparent it ? What wrong do I make?
I have already much tried however the result am always the same.
I have already much tried however the result am always the same.
Code: Select all
<material>
<name>test</name>
<specular>
<ior>1.500</ior>
<transparent>true</transparent>
<cauchy_b_coeff>0.000</cauchy_b_coeff>
<rgb_absorptivity>0.240 0.018 0.240</rgb_absorptivity>
</specular>
</material>