Page 1 of 1
[BUG] Strange Phong Shading
Posted: Sun May 13, 2007 4:44 pm
by Anthony

For some reason I am getting this wierd black effect when using phong shading.
Posted: Sun May 13, 2007 6:35 pm
by joegiampaoli
Check your normals. (All faces in model pointing outward)?
Posted: Sun May 13, 2007 6:58 pm
by Anthony
Yup. I later found out edgesplit modifier fixes it. But why does it do it in the first place.
Posted: Sun May 13, 2007 10:20 pm
by Kram1032
that's a normal smoothing problem.
all edges, sharper than about 30° will have that problem

Posted: Sun May 13, 2007 11:12 pm
by Stur
It's a really fun model though

Can't wait to see the final result !