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[req] glass transparent maps....

Posted: Fri Aug 18, 2006 12:16 am
by Kosmokrator
the topic it says all....

Posted: Sat Sep 02, 2006 2:24 am
by Kosmokrator
hey none understants this request?hellooo.......

Posted: Sat Sep 02, 2006 2:32 am
by OnoSendai
Hmm.. and what happens when the glass isn't transparent?
Diffuse reflection? absorption?

Posted: Sat Sep 02, 2006 2:34 am
by psor
*pieeeep* I guess I doooooooooooooo ... :P :D :D ;)

1. It is a 'greyscale' map that controls absorption
2. It is a 'greyscale' map that controls glossiness

I would like both .... hehe. :roll: 8) :shock: :lol: :wink:

edit: What would also be interesting, to have the option to map
a dielectric with a rgb map that will be used for the color/absorption.



take care
psor

Posted: Sat Sep 02, 2006 2:55 am
by Kosmokrator
come on ......i mean to control the color of a dielectric with an rgb map and we have result like this...


Image

Posted: Sat Sep 02, 2006 3:18 am
by tizxx
very beautiful render...

Posted: Sat Sep 02, 2006 3:39 am
by Camox
wow, :shock: very nice. look like melting ice .

Posted: Sat Sep 02, 2006 12:05 pm
by Kosmokrator
hhmm yea this is an old render with final render and some plugs for dof and glow but i mean the glass transparentcy color...it will be very usefull if we have this option in indigo