[REQ] v4 video functionality

Feature requests, bug reports and related discussion
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snorky
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Re: [REQ] v4 video functionality

Post by snorky » Wed Mar 30, 2016 7:10 pm

Zom-B wrote:Why not saving each LL to a own file and then do your Animation inside a proper Video Editor??
With such a small team like Glare is I would like rather to see them focus on the core features and enhancements instead of bringing stuff that other Software is capable of way better...

#DontWasteDevTime

Seeing the Chaotica tonmapping features would be sweet, since (afaik) it can be ported quite simple because of the same GUI framework
can you explain me with a simple example? thanks!!!

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Re: [REQ] v4 video functionality

Post by Zom-B » Wed Mar 30, 2016 7:32 pm

snorky wrote:can you explain me with a simple example? thanks!!!
I actually did dude!
http://www.indigorenderer.com/forum/vie ... 84#p134584

Here now step by step, but for best result you should do this in 32bit mode with untonemapped EXR files:
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Re: [REQ] v4 video functionality

Post by contegufo » Thu Mar 31, 2016 4:57 am

Hi

And 'desirable greater integration between softwares and Indigo for inquiries concerning the animations. Given the high level of the images that produces Indigo is a shame not to exploit them for a movie. The system available today is certainly not encouraging!
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Re: [REQ] v4 video functionality

Post by Zom-B » Thu Mar 31, 2016 5:10 am

contegufo wrote:And 'desirable greater integration between softwares and Indigo for inquiries concerning the animations. Given the high level of the images that produces Indigo is a shame not to exploit them for a movie. The system available today is certainly not encouraging!
I have NO idea what you actually talk about!
I do Animations with Indigo on a regular basis, and the missing Renderpasses and automated saving of LightLayers to separate files are the only two things that I can think about that is missing... well... faster rendering actually is always a great feature too ;)

Please explain your missing features!
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Oscar J
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Re: [REQ] v4 video functionality

Post by Oscar J » Thu Mar 31, 2016 5:43 am

One of the most gorgeous Indigo animations by kklors: https://www.youtube.com/watch?v=3erlUfylFAE

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Re: [REQ] v4 video functionality

Post by pixie » Thu Mar 31, 2016 7:25 am

Oscar J wrote:One of the most gorgeous Indigo animations by kklors: https://www.youtube.com/watch?v=3erlUfylFAE
jawdrop

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Re: [REQ] v4 video functionality

Post by contegufo » Thu Mar 31, 2016 7:58 am

Hi

I have Indigo for Cinema 4D 3.8.26.2 (Mac) but I do not see "export animation".
Where is it?
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Re: [REQ] v4 video functionality

Post by Zom-B » Thu Mar 31, 2016 8:30 am

It should be there, doublecheck that you really have the latest version installed, best reinstall!
Maybe your installation somehow... failed... no idea about mac since I'm on PC.
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Re: [REQ] v4 video functionality

Post by contegufo » Thu Mar 31, 2016 8:58 am

Hi

I have Cd4 13, Cd4 15, Cd4 17 and the latest version of Cindigo. In none of the three versions is "export animation".
Simply because not implemented? Just as well you can only run one instance at a time!
This is known to developers.
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Re: [REQ] v4 video functionality

Post by contegufo » Thu Mar 31, 2016 9:59 am

Actually something going on, but I do not understand ......
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zeitmeister
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Re: [REQ] v4 video functionality

Post by zeitmeister » Thu Mar 31, 2016 8:47 pm

I think it is exporting the Animation automatically, when more frames but the active arme being defined in the c4d Export Settings.


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Oscar J
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Re: [REQ] v4 video functionality

Post by Oscar J » Thu Mar 31, 2016 10:46 pm

You have to set a halt time or halt spp if you want to render an animation obviously.

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Re: [REQ] v4 video functionality

Post by contegufo » Fri Apr 01, 2016 5:52 am

Hi

Halt time or halt spp; what the criteria should be set?
These parameters are found in C4D?
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Re: [REQ] v4 video functionality

Post by Oscar J » Fri Apr 01, 2016 5:56 am

You can find those in one of your screenshots. Whether to use halt time or halt spp depends on whether you want a certain amount for time/frame or a certain spp/frame.

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Re: [REQ] v4 video functionality

Post by contegufo » Fri Apr 01, 2016 6:30 am

how does it determine in advance when a frame is ready?
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