[REQ] Ver 4/_Dual GPU_ OSX_OpenGL_+CPU Core implementation
Posted: Sun Feb 07, 2016 1:10 am
Is there any way to implement a dual GPU render setting in Indigo4 that also uses specified amount of CPU too?
At the same time. Maybe this is already in....in that case ignore this post.
Would be very nice to have this feature on the Mac Pro front.
Nice technical vid for it > Skip to 40:50.
https://developer.apple.com/videos/play/wwdc2014-601/
At the same time. Maybe this is already in....in that case ignore this post.
Would be very nice to have this feature on the Mac Pro front.
Nice technical vid for it > Skip to 40:50.
https://developer.apple.com/videos/play/wwdc2014-601/