After few years not using Indigo I just got project where I could use it. Some product renderings. Unfortunately in first minute of trying I stumble upon few disappointments. But put them aside I found something that might be bug with latest Indigo.
When I activate Foreground alpha render becomes 10x brighter, like I hit several stops of exposure, is that normal behaviour? I really need this option, to be able to render transparent (without HDR background) images.
I really love quality of Indigo render output but I feel that development is stagnant, like not having option to disable object visibility in reflections, that is for product shots a really must have. Clients are nit picky
Foreground alpha
Re: Foreground alpha
This usually only happens if you use Reinhard tonemapping, try Linear or camera insteadSreckoM wrote:When I activate Foreground alpha render becomes 10x brighter, like I hit several stops of exposure, is that normal behaviour?
polygonmanufaktur.de
Re: Foreground alpha
And that is bug or expected behaviour?
Re: Foreground alpha
It is "kind of" expected, since the Rainhard tonemapper does analyze the image and applies to what it sees. The alpha areas of the rendering do f**k up this analysis...SreckoM wrote:And that is bug or expected behaviour?
polygonmanufaktur.de
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Foreground alpha
I literally never use Reinhard because camera tonemapping gives a much more realistic feel. Also I'm not sure hiding objects in reflections could work with the way Indigo is built, though I could be wrong.
Looking forward to see some output!
Looking forward to see some output!
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