[REQ] Include directive
Posted: Sat Feb 10, 2007 6:02 am
I want
<include>myfile.xml</include>
It should work as if the file was pasted into the location of the include directive
I did this myself in a couple of xml languages/projects. You need some kind of stack of old xml contexts and just make a new context with the new file.
Its perfect for many things. Got a standard camera angle? Just make a file and include it. Wanna make all those SWEET default primitives once and for all? Just include the mesh
For materials the benefit is obvious
This would be even more powerful with a concept of "current setting" or a stackbased context that would allow constructions like this
Whatcha think?
<include>myfile.xml</include>
It should work as if the file was pasted into the location of the include directive
I did this myself in a couple of xml languages/projects. You need some kind of stack of old xml contexts and just make a new context with the new file.
Its perfect for many things. Got a standard camera angle? Just make a file and include it. Wanna make all those SWEET default primitives once and for all? Just include the mesh
Code: Select all
<include>coolmesh.xml</include>
<model>
<pos>0 0 0</pos>
<scale>1.0</scale>
<mesh_name>coolmesh</mesh_name>>
</model>
This would be even more powerful with a concept of "current setting" or a stackbased context that would allow constructions like this
Code: Select all
<include>mysweetmaterial.xml</include>
<material>mysweetmaterial</material>
<include>coolmesh.xml</include>
<model>
<pos>0 0 0</pos>
<scale>1.0</scale>
<mesh_name>coolmesh</mesh_name>>
</model>