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Kitchen
Posted: Tue Apr 20, 2010 4:51 am
by Ivan01
Hi. I just made this kitchen, as you can notice it has some post processing.
It is only lighted by planes.
Any comments or advice are very welcome. (specially in how to make it faster)
Thanks!

Re: Kitchen
Posted: Tue Apr 20, 2010 6:15 am
by ENSLAVER
The textures and models and design are great. The only thing that sticks out to me as an overall image is the overexposed bright area at the upper left back. I know it's hard to balance that sort of lighting (in reality as it is in indigo), it's just a little distracting and something a photographer might try to avoid, purely compositional/aesthetics.
Re: Kitchen
Posted: Tue Apr 20, 2010 8:26 am
by Ivan01
yes, you are right, I had some trouble fine tuning the overall exposition having my main light source as a back light. (that is a plane with the texture)
Re: Kitchen
Posted: Tue Apr 20, 2010 8:48 am
by Pibuz
Ivan01 wrote:back light that is a plane with the texture
Interesting technique!
The image is good, I agree with your comments about the overexposed area in the top.
Is there a little postpro for colours and contrast? is this the final image? if it is, you could play a little with some small sharpening filters. They generally help a lot the realism..
Re: Kitchen
Posted: Thu Apr 22, 2010 1:46 pm
by Ivan01
Here is a previous one:
Here is the original from Indigo with out post processing. (yes, I over did it, I got carried away,

)

Re: Kitchen
Posted: Thu Apr 22, 2010 11:28 pm
by dcm
last pic : use total white environment color vs. emitter (u can adjust environment color during render process)
Re: Kitchen
Posted: Fri Apr 23, 2010 2:57 am
by Ivan01
cool! didn't knew that.
From your experience this is the better environment illumination option for exterior and/or interior scenes?