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city (finished Artwork?)

Posted: Fri Nov 17, 2006 9:25 pm
by 8bstudio
Hi to all!
Here my test with sun light:
10 hours
Image

I would like have same shadows but with .exr map to have some clouds in the sky and mirrored by glasses... With .exr (I tried differents) I have only very soft shadow. Do you know some tricks?

Posted: Fri Nov 17, 2006 9:46 pm
by Kosmokrator
i think there is no way to mix sunlight and exr.....but if its possible this its a wonderfull idea.....nick...?

Posted: Fri Nov 17, 2006 9:51 pm
by 8bstudio
Is it possible mix sun light and .exr??
Maybe texturizer "spec" glasses with .exr??
I'll try!

Posted: Fri Nov 17, 2006 9:59 pm
by Kosmokrator
no man there is no way to mix exr with sun....but for reflections to your glass may try some plane with your map to reflect to the glass...

Posted: Fri Nov 17, 2006 10:06 pm
by 8bstudio
:( :( :(
Thanks, I'll test!!!

Posted: Tue Nov 21, 2006 9:32 pm
by 8bstudio
Last version:
Image

Comments? :?:

Posted: Tue Nov 21, 2006 9:39 pm
by skypa
Well, it looks pretty CGI. The wall and the floor look as they're lacking bump and the green material could use a workover. Make sure your window glass is double sided with an IOR of 1.5, it looks a little thin as of now.

Posted: Tue Nov 21, 2006 9:48 pm
by 8bstudio
Hi Skypa!
What does it meen "workover"?

Glasses are double sided, but on the left I put IOR=3.5 and rgb=1 because I wanted matte-glass effect (not completly transparent)!

For the bump I'll try to increase bump value!
Thanks!

Posted: Tue Nov 21, 2006 9:58 pm
by skypa
For matte glass, I recommend applying a low-gain noise bump map to the second window layer, it'll look like matte, frosted glass. Play around with the gain value, its going to look a lot better.
(I assume you're looking for something similar to this?)
The green material ain't reflective enough, but isn't diffuse enough either for my taste. I'd say turn up a slider in one direction or the other, but this is completely subjective. ;)
It's hard to see, but it seems that the stone bench strongly needs beveled edges, edges are never that sharp in reallife.
Oh, and a last one. Give it a little more contrast to the image in post-pro, it's a little washed out.

Keep it up, this can look nicely. :)

Posted: Tue Nov 21, 2006 10:05 pm
by 8bstudio
Thanks skypa for matte-glass. I try!!!
Me too I see this render like CGI and not real... but I didn't understand why... now I can do some changes and test!!!
Maybe I must move to "workinprogress".

Posted: Wed Nov 29, 2006 2:15 am
by 8bstudio
last version...

evening version
Image
afternoon version
Image
I like but they don't seem a photos!!!
Any ideas??

Posted: Wed Nov 29, 2006 2:25 am
by manitwo
The new ones are much much better imo.
...
but bevel your edges!
:D

Posted: Wed Nov 29, 2006 9:11 pm
by 8bstudio
broken edges in postpro :? ...
and here the result
Image

Posted: Thu Nov 30, 2006 10:55 am
by IanC
You can mix sun with exr, but you must render twice. Then you can combine the exr files (or png, but you will lose quality) .

Render once with sun, once with exr.


Ian

Posted: Thu Nov 30, 2006 9:41 pm
by 8bstudio
Good idea IanC!!
Thanks. I'll test and post!! :) :)