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city (finished Artwork?)
Posted: Fri Nov 17, 2006 9:25 pm
by 8bstudio
Hi to all!
Here my test with sun light:
10 hours
I would like have same shadows but with .exr map to have some clouds in the sky and mirrored by glasses... With .exr (I tried differents) I have only very soft shadow. Do you know some tricks?
Posted: Fri Nov 17, 2006 9:46 pm
by Kosmokrator
i think there is no way to mix sunlight and exr.....but if its possible this its a wonderfull idea.....nick...?
Posted: Fri Nov 17, 2006 9:51 pm
by 8bstudio
Is it possible mix sun light and .exr??
Maybe texturizer "spec" glasses with .exr??
I'll try!
Posted: Fri Nov 17, 2006 9:59 pm
by Kosmokrator
no man there is no way to mix exr with sun....but for reflections to your glass may try some plane with your map to reflect to the glass...
Posted: Fri Nov 17, 2006 10:06 pm
by 8bstudio
Posted: Tue Nov 21, 2006 9:32 pm
by 8bstudio
Last version:
Comments?

Posted: Tue Nov 21, 2006 9:39 pm
by skypa
Well, it looks pretty CGI. The wall and the floor look as they're lacking bump and the green material could use a workover. Make sure your window glass is double sided with an IOR of 1.5, it looks a little thin as of now.
Posted: Tue Nov 21, 2006 9:48 pm
by 8bstudio
Hi Skypa!
What does it meen "workover"?
Glasses are double sided, but on the left I put IOR=3.5 and rgb=1 because I wanted matte-glass effect (not completly transparent)!
For the bump I'll try to increase bump value!
Thanks!
Posted: Tue Nov 21, 2006 9:58 pm
by skypa
For matte glass, I recommend applying a low-gain noise bump map to the second window layer, it'll look like matte, frosted glass. Play around with the gain value, its going to look a lot better.
(I assume you're looking for something similar to
this?)
The green material ain't reflective enough, but isn't diffuse enough either for my taste. I'd say turn up a slider in one direction or the other, but this is completely subjective.

It's hard to see, but it seems that the stone bench strongly needs beveled edges, edges are never that sharp in reallife.
Oh, and a last one. Give it a little more contrast to the image in post-pro, it's a little washed out.
Keep it up, this can look nicely.

Posted: Tue Nov 21, 2006 10:05 pm
by 8bstudio
Thanks skypa for matte-glass. I try!!!
Me too I see this render like CGI and not real... but I didn't understand why... now I can do some changes and test!!!
Maybe I must move to "workinprogress".
Posted: Wed Nov 29, 2006 2:15 am
by 8bstudio
last version...
evening version

afternoon version

I like but they don't seem a photos!!!
Any ideas??
Posted: Wed Nov 29, 2006 2:25 am
by manitwo
The new ones are much much better imo.
...
but bevel your edges!

Posted: Wed Nov 29, 2006 9:11 pm
by 8bstudio
broken edges in postpro

...
and here the result

Posted: Thu Nov 30, 2006 10:55 am
by IanC
You can mix sun with exr, but you must render twice. Then you can combine the exr files (or png, but you will lose quality) .
Render once with sun, once with exr.
Ian
Posted: Thu Nov 30, 2006 9:41 pm
by 8bstudio
Good idea IanC!!
Thanks. I'll test and post!!
