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Audi TT
Posted: Mon Jul 28, 2008 12:43 am
by ikodn
This project has been on the backburner for ages, so i finaly got around to finishing it

Hope you guys like it. C&C is still welcome.
Blender 2.45 + Indigo 1.0.9
*Update
Finally figured out how to do proper composition in blender/indigo.
Blender 2.49a + Indigo 1.1.18 x64
Posted: Mon Jul 28, 2008 1:57 am
by pixie

F Awesome!
Posted: Mon Jul 28, 2008 2:02 am
by Kram1032
Great

Posted: Mon Jul 28, 2008 2:07 am
by ikodn
Thanks guys

Posted: Mon Jul 28, 2008 2:11 am
by Borgleader
That is one sick car. Awesome work!
I see this and I can't help but think "This is Grand Turismo 5 quality"
Posted: Mon Jul 28, 2008 6:24 am
by Thom
I think this is the best Indigo car rendering I've ever seen. Finally, someone perfected the paint material!
Just great, no crits.

Posted: Mon Jul 28, 2008 8:59 am
by ikodn
Thanks for kind comments

Re: Audi TT
Posted: Fri Jul 31, 2009 10:17 am
by ikodn
Update at top
Re: Audi TT
Posted: Fri Jul 31, 2009 10:29 am
by Borgleader
Nice, but sadly its still grainy

Re: Audi TT
Posted: Fri Jul 31, 2009 10:33 am
by OnoSendai
Very nice, excellent composition of the background and foreground.
Car paint is nice, maybe a little too shiny at normal incidence? (too high IOR?)
The road looks extremely rough, like it would shred the tires in an instant

Also, render for longer, or if you pack and send me the scene, I'll render it for you.
It would make a nice test scene anyway.
Re: Audi TT
Posted: Fri Jul 31, 2009 12:08 pm
by ikodn
Thanks for kind comments

OnoSedai, if your offer still stands, i can send it. Is there somewhere i can upload it? it's 69mb, so my gmail can't take it..
Re: Audi TT
Posted: Fri Jul 31, 2009 12:10 pm
by OnoSendai
You could try
http://www.box.net/
Or maybe you could skype it to me, if you have skype?
Re: Audi TT
Posted: Fri Jul 31, 2009 12:29 pm
by Borgleader
cant you send files through irc?
Re: Audi TT
Posted: Fri Jul 31, 2009 1:18 pm
by OnoSendai
In theory, firewall / NAT usually stops it though.
Re: Audi TT
Posted: Fri Jul 31, 2009 1:41 pm
by Borgleader
OnoSendai wrote:In theory, firewall / NAT usually stops it though.
Oh I see, well cant wait to see the no-noise version

I'd render it myself but...you were quicker than me in offering
