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Exterior
Posted: Wed May 07, 2008 6:02 pm
by BbB
A few images I did recently. Trying to work with buildings and vegetation. The trees, the plants and the car are free models from the web. The rest is Blender. Let me know what you think.
Posted: Wed May 07, 2008 7:42 pm
by rgigante
Great composition BbB, especially the last one, which is my favored one. Great touch having the glass of the windows slightly bended, they look so realistic.
Thanks for sharing, R.
Posted: Wed May 07, 2008 8:14 pm
by BbB
Thanks mate. About the glass: yes, I was wondering if anyone would notice

Posted: Wed May 07, 2008 8:24 pm
by Pibuz
this is true art!!!!!
I have no more words to comment your images, i'd start to sound repetitive. Anyway..EXCELLENT WORK! I see you use almost exclusively phong materials, is that true?
Posted: Wed May 07, 2008 8:43 pm
by aleksandera
Wery nice! Em, do you hawe a white surface behind the railing - wall?
It looks like it is reflecting to much light araund on the first picture
Any link for the car and the spear-shaped plant?

Posted: Wed May 07, 2008 9:02 pm
by joegiampaoli
Wow BbB! I like the second one, the way the sunlight hits back from the windows.
Posted: Wed May 07, 2008 9:13 pm
by vmuriel
Very nice.
My favorite: the first.
Posted: Wed May 07, 2008 9:25 pm
by BbB
Thanks guys.
Aleksander: Yes, I forgot to put a plane under the big building so there's no floor and the sky system is radiating light upwards. Silly me.
Most of the small plants are from Evermotion.org. They have free models for each of their model DVDs and I grabbed quite a few nice-looking plants there.
The link for the car was posted here a while ago. Can't remember on the top of my head. Let me try to find it.
Posted: Wed May 07, 2008 11:23 pm
by Phr0stByte
BbB
The first one is the best.
LOL - you sure you didnt accidentally upload your reference photo?
Posted: Thu May 08, 2008 2:34 am
by Kram1032
I also like the 1st one best but they all are great! Well done

Posted: Thu May 08, 2008 2:43 am
by StompinTom
damn! that vegetation is retardedly good! especially the grass. are those alpha planes?
the plants above the gate seem to be floating in the first shot, maybe if the edge of their planter was somehow defined a bit better? slight burning in photoshop could do it!
thats a very daring cantilever

but these days they can build anything! a bit more detail (subtle texture? the odd stain or crack?) on the cantileverd floorslab might be nice as it is pretty prominent.
awesome stuff as usual, man! keep it up
Posted: Thu May 08, 2008 4:01 am
by PureSpider
how did you do the grass?
and why did you use a number plate from stuttgart although you are from berlin?

Posted: Thu May 08, 2008 4:40 am
by BbB
Cheers
Phrosbyte,
Kram,
StompinTom: The grass is mesh. It's a round patch of grass in 3ds format I found
here (basically a repository of all free plant models on the web - they also have quite a few nice trees and plants).
I applied a grass texture to it and instanced it about a dozen times and moved it around to break the repetitive pattern. There's also a diffuse, grass-mapped plane underneath.
The inspiration for the house comes from
here. You're right about the texture. Right now the walls have a bump map, but they still look a bit too uniform. I must get my hand on a slightly textured off-white stuccoed or plaster wall map.
PureSpider: Good point. The place should actually be Japan. I found the licence plate in one of the car models I downloaded in the past. It was the only one that worked for me

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Posted: Thu May 08, 2008 6:12 am
by tacos
in how much time you have made rendering?
sorry for my english!!
Posted: Thu May 08, 2008 8:38 am
by BbB
Hi Tacos. The renders ran over about 20 hours each on four cores at 2400x1800 pixels.