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Hot baby......(warnning semi-nude stuff inside...)
Posted: Tue Apr 22, 2008 4:35 am
by Kosmokrator
after a long time here is an easy attempt...woman body this time....something photographic stuff i wont to replicate i hope to catch it...as i can....
4 hours rendering and some photoshop tricks....
sorry for the large size of the image....
hope u like it....
Posted: Tue Apr 22, 2008 4:54 am
by Gengibre
I really like the model, and most of the texturing job, but the butt“s texture look a little weird... thats all
And, where is my nude stuff??
Posted: Tue Apr 22, 2008 6:51 am
by suvakas
Hot indeed
Texture is a bit low res for such a close up.
Did you model it or is it from some model package?
Posted: Tue Apr 22, 2008 7:27 am
by tungee
Hi Kosmo, great stuff man.
But i Would prefer you some transparent specular Materials in some Parts of the Rendering

Posted: Tue Apr 22, 2008 9:12 am
by Kosmokrator
@ Gengibre....i change the title as a semi-nude scene man...u have right with textures...
@ suvakas...its not low res just is too big the resolution

i model some parts of shes...the main model is from some poser podel...i dont remember now exactly....and the texturing is all mos by me...i know isnt perfect....but is acceptable i think..
@tungee....may i make a version without any clothes
thnx for C&C........
Posted: Tue Apr 22, 2008 9:55 am
by BbB
Yes! Very nice. Suvakas is right, though. Either you need a higher-res texture, or you should make a lower-res render. She looks very good in any case.
Posted: Tue Apr 22, 2008 12:02 pm
by pxl666
holy god!!!texture might be lores but SHADER...it looks soooooo gooooood!
kosmo - great work on the shader!!! how its done??share it pls
Re: Hot baby......(warnning semi-nude stuff inside...)
Posted: Tue Apr 22, 2008 3:18 pm
by joegiampaoli
Kosmokrator wrote:...
sorry for the large size of the image....
It's not big enough......
Actually it's nice.....
hmmmmmmmmmmm

Posted: Tue Apr 22, 2008 4:30 pm
by OnoSendai
Very nice

Posted: Tue Apr 22, 2008 5:46 pm
by Neobloodline
Sweetness.. Butt texture does take away from the aura. Show what you used for the skin that's a great shader.
Posted: Tue Apr 22, 2008 11:06 pm
by Kosmokrator
actualy is simpler than simple.... here is the skin settings....
i believe the lights give this nice fell and the little bit of the reflectivity i used for the skin.....no SSS or multi layered materials...
Posted: Wed Apr 23, 2008 12:48 am
by kwistenbiebel
Bootylicious !
Posted: Wed Apr 23, 2008 1:24 am
by MESCH973
grande!!
_____________
great!!
Posted: Wed Apr 23, 2008 3:17 am
by pixie
Kosmokrator wrote:actualy is simpler than simple.... here is the skin settings....
i believe the lights give this nice fell and the little bit of the reflectivity i used for the skin.....no SSS or multi layered materials...
What are this equivalents in xml? Glossiness, reflective color, fresnel scale...
Posted: Wed Apr 23, 2008 3:51 am
by Kosmokrator
here is the export of the igm indigo material format via the suv exporter....i dont can reexport the scene with xml format its hangs....propably of the huge polycount...i hope this helps....i thougt all other exporters have material import....(or not?)
<!-- Exported From Maxigo 1.09.6 -->
<scenedata>
<version>1.09</version>
<material>
<name>3_SkinLeg</name>
<phong>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.588235 0.588235 0.588235</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>
<exponent>50</exponent>
<ior>1.2</ior>
<fresnel_scale>1.0</fresnel_scale>
<albedo_texture>
<uv_set>albedo</uv_set>
<path>v4stlimbsm.jpg</path>
<exponent>2.2</exponent>
</albedo_texture>
</phong>
</material>
</scenedata>