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Cicero

Posted: Mon Mar 10, 2008 8:59 am
by BbB
Hi guys.
I felt like some high-brow stuff after grappling with my pin-up. Here's a ZBrush sculpt, very losely modeled from an actual (and far more majestic) Cicero bust. I re-used a slightly modified base mesh I did earlier to start this up. The rest was just a lot of sculpting, and a little texturing. The mat is a blend of phong and SSS. Lighting a basic studio setup.
The new, improved Blendigo digested the whole 700,000 poly mesh without chocking, and Indigo 1.0.7 (64bits) rendered it like a charm.
Tiny bit of Pshoping for colour and contrast and smoothing out one or two rough edges (the original model was 3m polys so it lost a bit of smothness in the transition but nothing dramatic).

Posted: Mon Mar 10, 2008 9:02 am
by Kosmokrator
8) cool!

Posted: Mon Mar 10, 2008 9:19 am
by Roger
Truly impressive! The model is really life-like and the render is lovely! What was the rendertime?

Posted: Mon Mar 10, 2008 9:42 am
by Labello
there is missing a fancy environment! what about an old temple in the background or somthing like this? the ivy-generator could also greate nice results :)

but nontheless it is a very beautiful render!

Posted: Mon Mar 10, 2008 9:59 am
by JaMon_3D
Incredible and realistic!!!! :shock: :shock: :shock:

Posted: Mon Mar 10, 2008 10:15 am
by BbB
Cheers JaMon, Kosmo.

Roger
Thanks Roger. This one didn't take too long despite the SSS. Probably because it's such a basic studio setting. It was about 8 hours on a Quad at 2400x1800 pixels. And it was pretty clean when I stopped it.

Labello
I hear you. Ivy would be nice. It would boost my polycount even more though... Mmmmh.

Posted: Mon Mar 10, 2008 11:52 am
by doublez
Looks nice as always BbB! I agree that ivy could make this more interesting.

Posted: Mon Mar 10, 2008 3:42 pm
by jurasek
Nice photo BbB, crop some from original size plz;>

greetz,
jur

Posted: Mon Mar 10, 2008 7:16 pm
by suvakas
Oh boy,
There are not many things I wouldn't do to get the skills like you.
Just perfect !

Posted: Mon Mar 10, 2008 7:40 pm
by OnoSendai
Fantastic BbB.
Please upload to gallery!
The marble material is good, but not perfect.
However I have no idea what you could do to improve it :P

Posted: Mon Mar 10, 2008 8:36 pm
by Vanessa07
Very very good work :)

For me this material looks like plaster, marble is much more reflective, I remember you made test BbB, don't you? :wink:

Posted: Mon Mar 10, 2008 9:05 pm
by BbB
jurasek: Thanks man. Here's a crop of the original.

suvakas: Hey Suv. You're very charitable. This piece was just rated as "bad" on ZBrushcentral and I got a bit of a bashing there. Definitely some way to go before I can produce a good sculpt.

OnoSendai: Cheers Ono. I'll upload it now. I'm not too sure about the marble either.

Vanessa07: I did try a more reflective version earlier, but it felt too much like plastic. I guess it's hard to find the right balance of IOR, Exponent and SSS. Also, I got a little marble statue at home which is very diffuse (more than this one) and a lot more transparent. I imagine it depends on how old and rugged the marble is, or how much it was polished. But you're right, this one could do with more work.

Posted: Mon Mar 10, 2008 11:44 pm
by suvakas
BbB wrote: suvakas: Hey Suv. You're very charitable. This piece was just rated as "bad" on ZBrushcentral and I got a bit of a bashing there. Definitely some way to go before I can produce a good sculpt.
Really? Very strange.
This looks very much like a master piece for an average Joe like me.
What kind of artistic background do you have (if i may ask)? Have you learned sculpting/painting or something like that?

Posted: Mon Mar 10, 2008 11:58 pm
by BbB
They have very high standards there ;-)

I'm not trained, but I used to do a lot of drawing and had a few minor stints as an illustrator back in the days. My work today has nothing to do with art so CG (like photography before) is a way for me to keep at it while avoiding the messiness and time-consuming side of traditional graphic art. (Though this Indigo addiction is getting quite time-consuming now.)

Posted: Tue Mar 11, 2008 7:18 am
by enricocerica
Wow, you have some great sulpt talents!! And very resembling (I met him in Roma last year :D ).

You should improve the marble material, not sure the phong is indicated. You previously posted a great image with marble shader, couldn't you use it ?