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La partie abandonnée (The adandoned game) upd 7/1

Posted: Sun Jan 06, 2008 7:56 pm
by enricocerica
Hi,

Here is an outdoor scene, nothing else to say.

Modelled with Blender

Rendering time : 9h on a core duo 2.6

Here is a higher res version (1680x1050) : http://www.myline.be/myline/3D/311_high.jpg

Image


Rendering time : 6h30 on a core duo 2.6

Here is a higher res version (1200x1200) : http://www.myline.be/myline/3D/310_high.jpg

Image

Posted: Sun Jan 06, 2008 8:32 pm
by kadajawi
Yeah. I've got nothing else to say than: wow. Spectacular. Amazing. I can see no fault at all. Great modelling, great textures, great background and sky.

Posted: Sun Jan 06, 2008 10:01 pm
by BbB
That's very cool. Can't remember seeing a better chess image. Tell us more about your workflow on the broken chess pieces.

Posted: Mon Jan 07, 2008 1:59 am
by Kram1032
Wow! That's new :D
All the other chess games where complete ^^
Great modelling. Maybe, an a bit strange sky...

Suggestion: try a very low camera angle, as if those figures would be, like, 10m high :)

Posted: Mon Jan 07, 2008 2:41 am
by tweeby
Wow my chess image looks crap compared to this :oops:.

Posted: Mon Jan 07, 2008 5:59 am
by enricocerica
Thanks for comments,

@BbB:The broken chess piece was made using the Blender knife script, it's a very simple way to cut a mesh base on a plane, you may also use the native bolean function. Once I got the 3 parts, I appied a fractal subdivision on the cut surfaces to get some irregularities.

@Kram1032:You read in my mind, I indeed started a new rendering with a lower cam angle (22 instead of 32) in a landscape format (1650 x 1050), it should be ready tomorrow ...

Posted: Mon Jan 07, 2008 6:34 am
by BbB
Pretty clever.
And you've god impeccable materials too.

Posted: Mon Jan 07, 2008 6:16 pm
by enricocerica
Hi all,

I did a new version in landscape format and a lower cam angle, see the top of the thread.

Posted: Tue Jan 08, 2008 3:42 am
by Kram1032
nice :)
though, I'd change it to be even lower :)
Maybe make the pawns about human sized? (Set the cam to the height, if a pawn was a human, where his eyes would be :))

Posted: Tue Jan 08, 2008 4:05 am
by Pibuz
:shock: :shock: :shock:
..wow..

How did you made the wave go upon the chess table? Is the wave modeled or added in postpro?

sorry for being so silly..
BUT I WANNA LEARN!!!!

Posted: Tue Jan 08, 2008 5:01 am
by OuiOui
Very nice !