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Warm interior

Posted: Fri Dec 28, 2007 6:50 pm
by enricocerica
Hi,

Here is my last project mainly centered on light (exit portal) and UV texturing.

Modelled with Blender

Here is a higher res version (1200x1200) : http://www.myline.be/myline/3D/268_1_high.jpg

Image

Posted: Fri Dec 28, 2007 11:24 pm
by Behrendt
Very nice! My only crit at the moment is the texture of the wardrobe in the foreground. Looks a bit to sharp for me. ;)

Posted: Fri Dec 28, 2007 11:51 pm
by allanbs
Impressive!

What`s the render time?

Posted: Sat Dec 29, 2007 1:06 am
by arneoog
WHAT!? :shock:
Now THAT is NICE!!! O.O
Superb work!

Nothing more to say... ...damn... o.O

Posted: Sat Dec 29, 2007 1:15 am
by BbB
I think it's a really successful image. But I agree with the texture on the cupboard. Get a more natural wood texture and you got yourself a photo.

Posted: Sat Dec 29, 2007 1:30 am
by jeffr
Beautiful job and well composed

Posted: Sat Dec 29, 2007 2:24 am
by Hasan
Very nice.... :shock:

Posted: Sat Dec 29, 2007 8:16 pm
by pxl666
rendertime and machine pleez!

Posted: Sat Dec 29, 2007 8:52 pm
by enricocerica
Hi all,

Thanks for your comments, I made some corrections on the uv for the wardrobe, cupboard or garde-robes (in french), not yet the best material but better then the previous one. If somebody has a great oak material, large enough and not too closeup, I will appreciate.

The render time was about 11h on a core 2 duo 2.6, I got few noise and used neat image to reduce it.

Posted: Sun Dec 30, 2007 7:20 am
by Kosmokrator
FAKE...ITS A PHOTO!!!

:P
IM KIDDING...VERY NICE WORK...onthe thing disturds me is the wood texture and the object its self in the right of the screen the wardrobe!!!

other than exellent!!!

Posted: Sun Dec 30, 2007 7:53 am
by Kram1032
If the wood texture wouldn't look that strange (somehow artificially looking high contrast and such...) and that emitter in the corner wouldn't be that uniform, I'd say. that's a photo!

Posted: Sun Dec 30, 2007 7:36 pm
by enricocerica
Thans again to all,

I made some changes on the base wood texture and generated a new image, this should be better now.

The emitter in the corner is produced by the sun light.

Posted: Wed Jan 02, 2008 2:12 am
by Kram1032
O.o oh, lol! Didn't think about that, being sun-light xD

Posted: Wed Jan 02, 2008 5:09 am
by BbB
Nice stuff, and nice seeing it on CGTalk too.

Posted: Sat Jan 05, 2008 4:45 pm
by 5OnIt
Awesome render! Can you please explain, what is a exit portal??