Protoestudios
Re: Protoestudios
Protoestudios (catedral de plástico).
Canon 24 mm objective.
F-stop 22.
APS-C 25.1 X 25.1 mm format, 4K.
46 hours.
I feel that this one is a long run. I will do a complete study if possible.
Arquitecture for a next future...
Canon 24 mm objective.
F-stop 22.
APS-C 25.1 X 25.1 mm format, 4K.
46 hours.
I feel that this one is a long run. I will do a complete study if possible.
Arquitecture for a next future...
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
A visual search gives Arquitecture of matter... interesting...
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
Catedral (Läh-Rüë-Däh).
1:30 hours, 32 spp, 6K.
Canon 24 mm.
Film size 22.1 x 22.1 mm.
Ortographic camera size 35.1 x 35.1 mm.
Camera body material phong, black, 0.8 roughness.
Film material difusse, pure white. 8 h. This description describes a very special motion blur, far from the traditional render...
1:30 hours, 32 spp, 6K.
Canon 24 mm.
Film size 22.1 x 22.1 mm.
Ortographic camera size 35.1 x 35.1 mm.
Camera body material phong, black, 0.8 roughness.
Film material difusse, pure white. 8 h. This description describes a very special motion blur, far from the traditional render...
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
HÖH.
24 hours, 1000 spp, 6K.
Color spaces, ... RGB, REC 709, LINEAL REC 2020. LUT (50%)."... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
Happy new year!
In this one the film seems darker than the camera body...
To distribute in houdini the ilumination elements is trivial
.
20 hours, 500 spp (half spped).
In this one the film seems darker than the camera body...
To distribute in houdini the ilumination elements is trivial

20 hours, 500 spp (half spped).
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
Problems mixing the two layers of light (sun/cathedral)...
The ilumination of the lenticles are not enough light to take a photograph. With the sun works, but mix bad the light.
The speed goes down a lot, more if the zenith of the sun is under 60º, more with motion blur, ...
Difficult.
Observe in this take the irregularity of the light in the modules... 2:30 hours Is dark. Observe in this one the difficult of the light,,, 25 hours (speed brakes...) The light of the sun is OK. 1/12 seconds of exposure, motion blur. Same promotion of the images, reinhard tonemapping with the same values.
The ilumination of the lenticles are not enough light to take a photograph. With the sun works, but mix bad the light.
The speed goes down a lot, more if the zenith of the sun is under 60º, more with motion blur, ...
Difficult.
Observe in this take the irregularity of the light in the modules... 2:30 hours Is dark. Observe in this one the difficult of the light,,, 25 hours (speed brakes...) The light of the sun is OK. 1/12 seconds of exposure, motion blur. Same promotion of the images, reinhard tonemapping with the same values.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
WÖW.
I only turn up the camera 13º.
Double diaphragm, the first F4, the second F8 at 2 milimeters of the first. Better focus.
1 hour. (still rendering for 20-30 hours more because I want this to print... 30 hours. .
.
.
WHAT AT THE MOMENT SEEMS IMPOSIBLE TO OBTAIN...
Apperture diffraction of primary lights (sun).
I only turn up the camera 13º.
Double diaphragm, the first F4, the second F8 at 2 milimeters of the first. Better focus.
1 hour. (still rendering for 20-30 hours more because I want this to print... 30 hours. .
.
.
WHAT AT THE MOMENT SEEMS IMPOSIBLE TO OBTAIN...
Apperture diffraction of primary lights (sun).
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
I have spent a month of time trying to get the Canon lens to have a good plane of focus. I managed it but it slipped away again... I will try to improve it over time.
I prefer to develop images with Nik Collection (Silver Effects) in BW. It is also interesting to reveal them in darktable with a Rec 709 color space, it camouflages optical noise a lot.
I'm going to proceed to finish the project.
I prefer to develop images with Nik Collection (Silver Effects) in BW. It is also interesting to reveal them in darktable with a Rec 709 color space, it camouflages optical noise a lot.
I'm going to proceed to finish the project.
Last edited by yonosoy on Tue Jan 16, 2024 8:20 pm, edited 1 time in total.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
70 minutes, 64 spp.
The same with the Sigma lens, better over time with more experience...
Joseph Kosuth is recognized in a visual search! 13:30 hours. 25 hours.
The same with the Sigma lens, better over time with more experience...
Joseph Kosuth is recognized in a visual search! 13:30 hours. 25 hours.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
Sigma 56mm.
35 hours, 1800 spp.
8K (10% compression).
Final render.
Developed with a Kodak Panatomic X film profile from Silver Efex (Nik Collection plugin for Photoshop).
Optical distortion corrected in camera raw.
Is easy with interior lights (IES).
Sun (atmospheric simulation or captured window) is more complex to converge.
I don´t feel right with environments (easier to converge). I don´t have HDR files in fact
.
35 hours, 1800 spp.
8K (10% compression).
Final render.
Developed with a Kodak Panatomic X film profile from Silver Efex (Nik Collection plugin for Photoshop).
Optical distortion corrected in camera raw.
Is easy with interior lights (IES).
Sun (atmospheric simulation or captured window) is more complex to converge.
I don´t feel right with environments (easier to converge). I don´t have HDR files in fact

"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
A synthetic photography of one and three lupin shells from a chair.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
Every photography of this serie has 2500 spp in about 48 hours of rendering each.
Is this "quality" enough for a rendering engine?
Indigo starts here! (almost for me...)
This is the first finished exercise of synthetic photography in the history I guess.
Obviously it is important for me to work deeper in this field...
Is this "quality" enough for a rendering engine?

Indigo starts here! (almost for me...)
This is the first finished exercise of synthetic photography in the history I guess.
Obviously it is important for me to work deeper in this field...
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Protoestudios
Congrats! Very good execution.
Been following whole process and have a Q. (about theoretical side of the phenomena, since I'm also interested in this area).
What, in your opinion makes an image "a synthetic photograph"?
What or how do you consider specific biases having diminishing impact on such 'photograph' excluding it from truly being/becoming Synthetic?
ie.
Is it about holistic simulation process or just amalgamation of specific, major parts of it? Because most often I observe a problem when this claim is made and 'author' is using textures/maps acquired 'In Real Life' to define surface/boundary properties, which fundamentally corrupt the meaning of 'synthesis' (for input signal is mere translation and not an original) bringing us back to plain ol' fake CGI a.k.a. "Photo-based rendering".
Basically, what I'd like to know is your definition of "Synthetic Photograph".
TIA and keep up the good work.
Been following whole process and have a Q. (about theoretical side of the phenomena, since I'm also interested in this area).
What, in your opinion makes an image "a synthetic photograph"?
What or how do you consider specific biases having diminishing impact on such 'photograph' excluding it from truly being/becoming Synthetic?
ie.
Is it about holistic simulation process or just amalgamation of specific, major parts of it? Because most often I observe a problem when this claim is made and 'author' is using textures/maps acquired 'In Real Life' to define surface/boundary properties, which fundamentally corrupt the meaning of 'synthesis' (for input signal is mere translation and not an original) bringing us back to plain ol' fake CGI a.k.a. "Photo-based rendering".
Basically, what I'd like to know is your definition of "Synthetic Photograph".
TIA and keep up the good work.
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