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Headroom

Posted: Wed Jan 04, 2023 8:33 am
by Headroom
These renders look like architectural renders and in a sense they obviously are, but the main purpose is actually simulating the of the LED luminaires.
Due to the very small size of the LED emitters, GPU rendering has proven to be useless. Of course I use it it for general material development, but for the final render, Bidir with MLT is the only render mode that creates good renders.
Side Shot_leds-off.jpg
Side Shot_leds-on.jpg
RollEyes.Scene5_leds-off.jpg
RollEyes.Scene5_leds-on.jpg

Re: Headroom

Posted: Wed Jan 04, 2023 9:08 pm
by pixie
The bump might be a little too strong with this one! :P

Love the cascade of light on the third one

Re: Headroom

Posted: Wed Jan 04, 2023 11:11 pm
by Headroom
Nah, artistic freedom ;-)
But, yes, the renders have a couple minor issues that will only be visible to folks on CG forums that know what to look for
Normal people - 99.99% of the general population - won't see that.

Re: Headroom

Posted: Thu Jan 05, 2023 4:06 am
by juan_irender
Very beautiful, Headroom.

Ciao!