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Coke gusher (anim)
Posted: Wed Sep 26, 2007 10:49 pm
by DaveC
Well, we don't have an indigo animation section yet, so I'll post it here. A four(ish) second animation of a coke gusher.
http://www.youtube.com/watch?v=MBhZ2Fb2xpo
How?
Posted: Wed Sep 26, 2007 11:39 pm
by sciman
I know this has been asked many times, but I still don't get it. How did you do the animation. Do you have an automation script, or is it all manual?
Posted: Wed Sep 26, 2007 11:56 pm
by Macrob
Posted: Thu Sep 27, 2007 12:04 am
by Stur
Hey ! That's great DaveC !
Posted: Thu Sep 27, 2007 2:18 am
by Kram1032
very nice

what about the full quality version?

Posted: Thu Sep 27, 2007 2:36 am
by tweeby
We could be a whole team rendering this animation in full quality then the render time could be speeded up

.
Posted: Thu Sep 27, 2007 3:04 am
by Kram1032
That's not what I meant^^
I saw the non-youtube version of it... higher res and not so blocky
A good idea, though^^
Re: How?
Posted: Thu Sep 27, 2007 3:45 am
by DaveC
sciman wrote:I know this has been asked many times, but I still don't get it. How did you do the animation. Do you have an automation script, or is it all manual?
It's all automated. Just set the halt on samples in blendigo and click on export animation. And away it goes, each frame rendered to however many samples per pixel you selected. Make sure it's the very latest blendigo, otherwise fluid sims don't get exported properly

Posted: Thu Sep 27, 2007 2:17 pm
by CoolColJ
I guess that's what the shutter speed in Indigo is for, motion blur right? So how is motion blur done with Indigo anims? How does it know about the previous frame etc
Posted: Thu Sep 27, 2007 3:27 pm
by suvakas
CoolColJ wrote:I guess that's what the shutter speed in Indigo is for, motion blur right? So how is motion blur done with Indigo anims? How does it know about the previous frame etc
There is no such thing as motion blur in Indigo. Also animation isn't "officially" supported.
Posted: Thu Sep 27, 2007 3:30 pm
by CoolColJ
so what does the shutter speed do?

Posted: Thu Sep 27, 2007 4:33 pm
by Anthony
Exposure?
Posted: Thu Sep 27, 2007 8:27 pm
by DaveC
Shutter speed combined with aperture dictates how much light is let in. In a real camera, a slow shutter speed will show motion blur if things are moving. In indigo, nothing is moving, so no motion blur.
The motion blur in this anim was acheived with virtualdub's filters.
Posted: Thu Sep 27, 2007 11:22 pm
by sciman
Thanks!
Posted: Fri Sep 28, 2007 3:00 am
by suvakas
DaveC wrote:
The motion blur in this anim was acheived with virtualdub's filters.
Cool! Can you tell what filters did you use exactly? I've been searching for a motion blur filter for dub for ages. Can you share your technique?