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Posted: Wed Sep 06, 2006 2:41 pm
by scorpius
Nice job -- It looks very, very real.
14 hours seems like overkill, though. Scenes like that don't really need MLT. A sun-light and amb-occ with a physical sky would make it look about the same and would take 1 minute.
Of course, I'm not bashing Indigo or yor work. I just think that if you are doing arch-vis as part of your job, you can get it done much faster.
You probably already know all that.

Posted: Wed Sep 06, 2006 7:47 pm
by OnoSendai
Totally awesome, and very photo-realistic

Posted: Wed Sep 06, 2006 8:49 pm
by richie
hehe nice render

Posted: Wed Sep 06, 2006 9:55 pm
by psor
Posted: Wed Sep 06, 2006 10:44 pm
by Kosmokrator
nice man!

Posted: Wed Sep 06, 2006 10:51 pm
by Camox

wow

Posted: Wed Sep 06, 2006 11:00 pm
by mrmoose
Hei, where is the render? You posted a photo... or not?!?
WOW!!!
mrmoose

Posted: Wed Sep 06, 2006 11:06 pm
by manitwo

wow radiance
really really good work!
maybe little bit too bright in the bottom left corner.
hope you don't mind

speachless

Posted: Thu Sep 07, 2006 3:11 am
by tungee
Funtastic!
Posted: Thu Sep 07, 2006 6:08 am
by WLAD
hi radiance your pic is so

WoW
a little question is the wall paint difus or phong material?
WLAD
Posted: Thu Sep 07, 2006 9:18 am
by sprocket
wooow I like your photography skills
that is some nice subtle lighting on the side of the building, well matched to the photo part!
Posted: Thu Sep 07, 2006 11:58 am
by Bullseye
Thats Great Radiance !!
I'm amazed its all done with free software !! that rocks.
So was it rendered on 2 machines or a dual socket dual core machine ?
cheers
Posted: Fri Sep 08, 2006 11:40 pm
by psor
Congratulations radiance!
take care
psor
Posted: Mon Sep 18, 2006 4:34 pm
by motorsep
scorpius wrote:
Scenes like that don't really need MLT.
What is MLT ?
scorpius wrote:
A sun-light and amb-occ with a physical sky would make it look about the same and would take 1 minute.
Are you talking about Blender? If so, what do you mean by "physical sky" and how would you set t up?
Posted: Mon Sep 18, 2006 4:46 pm
by afecelis
MLT=Metropolis Light Transport, a light rendering algorithm used by many powerful renderers, including Indigo.
Are you talking about Blender? If so, what do you mean by "physical sky" and how would you set t up?
check out Radiance's tut, it's all there:
http://www.indigorenderer.com/blender_tut/