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domino
Posted: Thu May 31, 2007 8:16 pm
by byraul
rendering for 30 hours on my ath64 3000+... full size 1280-1024
what do you think? i should continue rendering? or it isn`t worthwile?
Posted: Thu May 31, 2007 8:30 pm
by Kosmokrator
after 30 hours?hhmm i dont think nothing special will happent in noise.......nice image!@!@!
Posted: Thu May 31, 2007 8:32 pm
by byraul
2000 samples/pixel are enough ?
Posted: Thu May 31, 2007 8:38 pm
by Kosmokrator
never are enough for me.....
i think in my machine 2000 samples will archieve 5-6 hours only...
Posted: Fri Jun 01, 2007 2:43 am
by Kram1032
this looks great

one crit:
the colours are too saturated:
blender orange is much yellower than this close-too-zinnober-red-extremely-saturated-orange and the blue is more like ultramarine or navy, rather than pure 255-blue...
Else, that's great!
If you got that much noise away in that a short time, you really could try to get the lastest noisepatterns away, by letting it render +1+2+4 h...
= (in total) 7h 30min...If you can wait that long, that is....
Posted: Fri Jun 01, 2007 2:59 am
by byraul
what about the light reflection from the right side? should i remove it in photoshop?
Posted: Fri Jun 01, 2007 3:14 am
by Kram1032
why? it's realistic...
I don't rather like such heavy post processes.
I mean, noone has anything against slight changes, I guess, but why making a mask out of a naturally beautiful face?
Ok, I know, no face is included here...
But I don't think, it's necessary to change it in any form, except, as said, the over saturated colours.
Posted: Fri Jun 01, 2007 3:45 am
by byraul
the true about the colours is that i didn`t know how to convert hex RGB code to RGB vector... i`m creating manually the materials and i put 10 0 0 to for the orange circle and 0 0 10 for the blue circle... and this is the result... but for me looks nice...
Posted: Fri Jun 01, 2007 4:40 am
by Kram1032
That's quite simple...
Posted: Fri Jun 01, 2007 4:51 am
by byraul
oh... thanks a lot...
Posted: Fri Jun 01, 2007 5:07 am
by Kram1032
no problem...
Posted: Fri Jun 01, 2007 8:49 am
by CTZn
i put 10 0 0 to for the orange circle and 0 0 10 for the blue circle... and this is the result... but for me looks nice...
Thats really something to avoid. No colour is pure in the real world, and light does care.
That's not the lightest way, but the 'toshop color picker has hex as well as RGB value system, and many free tools around web dev sphere can convert such color data on purpose. Anyway you're done now !