Alami Rendering Thread

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Alamy
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Re: Alami Rendering Thread

Post by Alamy » Sun Apr 23, 2023 5:36 am

The House
House Post.jpg

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yonosoy
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Re: Alami Rendering Thread

Post by yonosoy » Sun Apr 23, 2023 6:54 am

Good! I see things...
For example, I feel that you use for this the sun and sky system, right?
And I see that you model the house, excuses...
"... nor 0.2 galaxys, nor 0.8 little chikens ..."

MrBlack
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Re: Alami Rendering Thread

Post by MrBlack » Tue Apr 25, 2023 6:27 am

Alamy wrote:
Sun Apr 23, 2023 5:36 am
The House
House Post.jpg
Nice.
How did you do the grass, is it with a third party plugin?

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yonosoy
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Re: Alami Rendering Thread

Post by yonosoy » Tue Apr 25, 2023 7:28 am

Hi!

If helps, here goes a scene of C4D with an easy example of atmosphere situation with clouds. You must adapt the camera, sun and put your house in reference. It is not a matter that the house is in the "air" respect the landscape.

1 hour of process, I post the composition, but it is not a reference actually.

Try it if you want. Also I send you an example of an easy landscape for houdini, investigate it if you want. The difference is that the one in C4D is subdivion and displacement method and the one from houdini is an example of meshed landscape.

It could be seriously better if you learn a bit of this workflow, is very simple at this moments. If you hve any question, do it!
House Post 2.jpg
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"... nor 0.2 galaxys, nor 0.8 little chikens ..."

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Zalevskiy
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Re: Alami Rendering Thread

Post by Zalevskiy » Tue Apr 25, 2023 8:53 am

By the way, it looks like you are using the dscs315 camera filter (dark shadows and medium contrast)

for archiviz I recommend using custom camera presets:

Eastman-Double-X-NegCD5min
optura981113

gamma+0.4
gamma+0.6
(for bw)

and default
agfacolor-futuraII-100CD
Portra-800CD


indigo export .exr > photoshop > 32 bit to 16 bit (exposure and gamma) > open any .dng color preset ( example https://disk.yandex.ru/d/lb6e-xCYBLF-4Q ) > drag n drop .dng to photoshop > CTRL + C > open indigo rendered .exr image > Filtres — Camera Raw Filtres > CTRL + V
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dorfCurves.zip
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after_lut.jpg

Alamy
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Re: Alami Rendering Thread

Post by Alamy » Tue Apr 25, 2023 12:24 pm

Final Shots
The House_post.jpg
The House-3.jpg
Last edited by Alamy on Wed Apr 26, 2023 3:50 pm, edited 1 time in total.

Alamy
Posts: 92
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Re: Alami Rendering Thread

Post by Alamy » Tue Apr 25, 2023 12:27 pm

Zalevskiy wrote:
Tue Apr 25, 2023 8:53 am
By the way, it looks like you are using the dscs315 camera filter (dark shadows and medium contrast)

for archiviz I recommend using custom camera presets:

Eastman-Double-X-NegCD5min
optura981113

gamma+0.4
gamma+0.6
(for bw)

and default
agfacolor-futuraII-100CD
Portra-800CD


indigo export .exr > photoshop > 32 bit to 16 bit (exposure and gamma) > open any .dng color preset ( example https://disk.yandex.ru/d/lb6e-xCYBLF-4Q ) > drag n drop .dng to photoshop > CTRL + C > open indigo rendered .exr image > Filtres — Camera Raw Filtres > CTRL + V
Thanks for these info.
I'm using agfapan-apx-100cd.

Alamy
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Re: Alami Rendering Thread

Post by Alamy » Tue Apr 25, 2023 12:29 pm

yonosoy wrote:
Sun Apr 23, 2023 6:54 am
Good! I see things...
For example, I feel that you use for this the sun and sky system, right?
And I see that you model the house, excuses...
Thanks, you are right ... I'm using sun and sky system.

Alamy
Posts: 92
Joined: Fri Jun 19, 2020 3:16 am

Re: Alami Rendering Thread

Post by Alamy » Tue Apr 25, 2023 12:30 pm

MrBlack wrote:
Tue Apr 25, 2023 6:27 am
Alamy wrote:
Sun Apr 23, 2023 5:36 am
The House
House Post.jpg
Nice.
How did you do the grass, is it with a third party plugin?
Thanks, I used Skatter for vegetation, It's powerful plugin and it has many benefits.

Alamy
Posts: 92
Joined: Fri Jun 19, 2020 3:16 am

Re: Alami Rendering Thread

Post by Alamy » Thu Apr 27, 2023 2:04 pm

The Water-Front House
The Water House.jpg
The Water House-Post.jpg

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yonosoy
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Location: Heaven

Re: Alami Rendering Thread

Post by yonosoy » Sat Apr 29, 2023 4:54 pm

:)
"... nor 0.2 galaxys, nor 0.8 little chikens ..."

Alamy
Posts: 92
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Re: Alami Rendering Thread

Post by Alamy » Sun Apr 30, 2023 1:41 am

yonosoy wrote:
Sat Apr 29, 2023 4:54 pm
:)
Thanks yonosoy for all the help and info :)
The Water House diffraction.jpg

Alamy
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Re: Alami Rendering Thread

Post by Alamy » Tue May 09, 2023 6:08 am

California House Landscape
05-Day.jpg
04-Day.jpg

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yonosoy
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Re: Alami Rendering Thread

Post by yonosoy » Wed May 10, 2023 3:50 am

:(

Sometimes there are ups and downs, cheer up!
I can´t see architecture here, I can´t see nothing here, ...
Maybe this one is from time ago...

:)
"... nor 0.2 galaxys, nor 0.8 little chikens ..."

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yonosoy
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Re: Alami Rendering Thread

Post by yonosoy » Wed May 10, 2023 3:55 am

A suggestion: desaturate a bit some texture maps (vegetation in this case). The color is very strong with this specific film...
Also try a ISl shader to vary the color from instance to instance of grass and trees. There is some in the forum and in my threads, but I don´t remeber now where and I don´t have it now. But for this you must use the internal scatter of indigo I thougt... It has adventages and difficulties.

There is a long explanation of use in h, try it if you have time...

Maybe saturation is not so strong, maybe the tone and the homogenic look...
But, a little bit less saturation is convenient for indigo mostly. For other engines the color is less powerfull than for indigo.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."

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