Render Engine Comparison - Blender

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vasco
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Render Engine Comparison - Blender

Post by vasco » Tue May 12, 2020 9:57 am

Comparison of four Render Engines for Blender, rendered with the same HDRI-- (rotation was a little bit tricky)

All Images are rendered approximately 15min on a AMD RX 5700.
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pAV2_82_Master.jpg
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Intel Pentium 4, 512MB Ram, Nvidia Riva TNT2 Ultra


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Oscar J
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Re: Render Engine Comparison - Blender

Post by Oscar J » Fri May 15, 2020 12:06 am

I don't find this comparison very convincing. A couple of things stand out:

The floor in the Indigo shot seems particularly glossy, causing more noise. Also, the contrast in the Indigo shot is way higher, meaning the noise looks more prominent.

The ceiling in the Cycles shot looks really weird, like there's some photon mapping or denoising going on.

In the Luxrender shot, everything looks really smudgy and blurry, like it's gone through a cheap denoiser. Has it?

Did you use the same ray depth for all the shots? Did you use pathtracing rendering mode for all of them?

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vasco
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Re: Render Engine Comparison - Blender

Post by vasco » Sat May 16, 2020 3:07 pm

Hi Oscar, you are right. The cycles shot is with denoising.

As to the glossy floor it seems to be my knowlege about the glossy shader of the different render engines.

I made the comparison for my Portfolio here ida-m.com
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Oscar J
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Re: Render Engine Comparison - Blender

Post by Oscar J » Sat May 16, 2020 9:08 pm

Ok, so why compare a denoised shot with the others? Also, are you sure the Luxrender shot hasn't been denoised? It looks very blurry.

Furthermore, it says 7 minutes at the bottom of the Pro-render screenshot, though you stated 15 minutes each in the opening post...

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Zalevskiy
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Re: Render Engine Comparison - Blender

Post by Zalevskiy » Sat May 16, 2020 11:47 pm

Too much filter of the camera is visible in the indigo renderer, knowing this engine I assure you that you can squeeze a more realistic picture out of it. The comparison is not entirely correct, I'm sure that you can squeeze a more realistic picture out of indigo.

SreckoM
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Re: Render Engine Comparison - Blender

Post by SreckoM » Mon May 18, 2020 9:35 am

You can push it for more realism, but where Indigo lacks is workflow and integration.

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vasco
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Re: Render Engine Comparison - Blender

Post by vasco » Tue May 19, 2020 4:06 am

Okay, I should have done this in a WIP thread.

For Oscar, a re-rendered the four images with better glossy shader, without tonemap tweaking/denoising and this time on a RX 590 for aproximately 15 min.
Attachments
pAV2_82_raw.jpg
UHD
Intel Pentium 4, 512MB Ram, Nvidia Riva TNT2 Ultra


Instagram: gorilla_studio_coco

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vasco
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Re: Render Engine Comparison - Blender

Post by vasco » Tue May 19, 2020 5:57 am

SreckoM wrote:
Mon May 18, 2020 9:35 am
You can push it for more realism, but where Indigo lacks is workflow and integration.
Thanks for this post, as to integration the Indigo-exporter- is good but no Realtime Rendering, no nodes and the texture selection is a little bit tricky in 2.82 for my understanding..
Furthermore other exporters feature material conversion from cycles, wich is helpful when you work with much models.
Intel Pentium 4, 512MB Ram, Nvidia Riva TNT2 Ultra


Instagram: gorilla_studio_coco

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