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Romanesco
Posted: Tue Sep 03, 2013 8:52 am
by Mor4us
Hi guys,
this is my contest entry on a german C4d board, topic was to show sth really small.
Unfortunately I wasn't able to submit Indigo version on technical issues (my fault) so i had to submit a vray rendered version as final.
Images look quite similar but i definetly prefer the Indigo version: so here it is!
Hope you like it, any kind of tips and tricks are welcome!
best regards
*edited*
attached 2 wires just for fun
250million spheres
Re: Romanesco
Posted: Tue Sep 03, 2013 8:58 am
by lycium
Took a lot of rendering! The final came out really nicely, top work mate

Re: Romanesco
Posted: Tue Sep 03, 2013 9:26 am
by pixie
It's turtles, all the way down!

Congrats, that's a nice render you've got here.

Re: Romanesco
Posted: Wed Sep 04, 2013 3:59 am
by Voytech
That looks great! How long did it take to render (and on what)?
Re: Romanesco
Posted: Wed Sep 04, 2013 4:02 am
by lycium
I left it to render most of a weekend on two spare i7s at the Glare office; the strong DOF was pretty difficult to render clean, especially with the specular water bubbles.
Re: Romanesco
Posted: Wed Sep 04, 2013 4:18 am
by Voytech
lycium wrote:I left it to render most of a weekend on two spare i7s at the Glare office; the strong DOF was pretty difficult to render clean, especially with the specular water bubbles.
Straight BiDir I'm guessing?
Re: Romanesco
Posted: Wed Sep 04, 2013 4:31 am
by lycium
Nope, bidir with much improved experimental MLT.
Re: Romanesco
Posted: Wed Sep 04, 2013 5:07 am
by Oscar J
lycium wrote:Nope, bidir with much improved experimental MLT.
Ooh! When are we getting it?

Re: Romanesco
Posted: Wed Sep 04, 2013 5:11 am
by lycium
After Indigo 3.6 Stable release. It's working well but needs some raw speed optimisation to finish the job

Re: Romanesco
Posted: Wed Sep 04, 2013 6:06 am
by Voytech
lycium wrote:After Indigo 3.6 Stable release. It's working well but needs some raw speed optimisation to finish the job

Sweet. MLT seems to be a very universal method for rendering complex scenes. Happy to see it getting improvements.
Re: Romanesco
Posted: Wed Sep 04, 2013 9:33 am
by CTZn
Voytech wrote:lycium wrote:After Indigo 3.6 Stable release. It's working well but needs some raw speed optimisation to finish the job

Sweet. MLT seems to be a very universal method for rendering complex scenes. Happy to see it getting improvements.
same here, it's a nice initiative !
Re: Romanesco
Posted: Thu Sep 05, 2013 6:49 am
by lape
great! how did you model this? looks like a mandelbrot set

Re: Romanesco
Posted: Thu Sep 05, 2013 8:35 am
by Mor4us
I tried to manage to create the shape with mograph turtle system first, but unfortunately i didn't manage to create it in a spherical or custom shape. In the end it worked out really well with xfrog plugin wich offers a solution for spherical phyllotaxis.