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Modern Bus Stop

Posted: Mon Apr 01, 2013 1:17 pm
by marasek
I just finished render my test scene, I've been cheking how Indigo can handle high plycount scenes and it seems to be doing really good job! :D
Scene contains 385 objects and 4 864 730 polygons :twisted:

http://img197.imageshack.us/img197/2493 ... ample2.png

Whats your opinion?

All coments are welcome :)

Thanks.

Re: Modern Bus Stop

Posted: Mon Apr 01, 2013 5:42 pm
by CTZn
I'm very enthusiastic about the idea !!!

Re: Modern Bus Stop

Posted: Mon Apr 01, 2013 11:45 pm
by StompinTom
Nice. Angle is a bit funny (too high, awkward angle), and you could offset the bus stop from the centre of the image for a stronger composition.

And not to brag but I'm going past 1.5 billion polys lately :P

Re: Modern Bus Stop

Posted: Tue Apr 02, 2013 12:49 am
by marasek
CTZn Im glad you like the idea, hope in the future we will see them on the roads :)

StompinTom wrote:Nice. Angle is a bit funny (too high, awkward angle), and you could offset the bus stop from the centre of the image for a stronger composition.

And not to brag but I'm going past 1.5 billion polys lately :P
you right I could work a bit on the angle but I like mine :) about the center, I think its not perfectly centered I can see the bus stop a bit to the right, or maybe its just me :?

anyway i would like to see your finished render with 1.5B polys and let us know how long did it take to render :?:
respect your opinion.

Thanks.