to be preccisee loosing maps on materials
this is kinda problematic coz i need reload maps for every material ever and ever again if i import external mesh unto new scene .
import materials from original geometry is just mulfunctioning for unknown reason ..
losing materials on external mesh
Re: losing materials on external mesh
please share an example scene and tell us what version you use
Re: losing materials on external mesh
version is new beta and i cannot share any scenes because models i am talking about is from maxtree and i have no permision to do that .
I just prepared some tree models for external mesh to be rendered with indigo , but when i want to use it in other project i have to import maps again and this is what i dont like .
I just prepared some tree models for external mesh to be rendered with indigo , but when i want to use it in other project i have to import maps again and this is what i dont like .
Re: losing materials on external mesh
Still, would you care to make your own simple exemplary scene file (describing steps to reproduce) & share it then?
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