Realistic concrete-like tiles material
Posted: Thu Feb 22, 2018 9:24 am
Hi guys. I've got problem with setting up material for my project. What tricks you use to achieve high detail surface on similiar type bathroom tiles? I've tried mostly Phong and little bump on same texture, couple ior, rougness setups. Nothing even similiar to real/expected effect. I'm stucked. Attaching textures and my poor try (rendered for couple minutes).
My goal is to achieve glossiness and slightly rough surface with all micro details
This tile is desribed by producer as semi matt material.
I've achieved quite nice effect but weird refflections using 3,5 IOR 0,5 roughness but I cant extract more details (too much IOR? poor light setup?)
Any ideas? Maybe blending materials or coating? Bump,normal maps (and what settings I should use)?
Thank you kindly for any advices tutorials.
Im using OPEN CL Path Tracing. No IES, only one layer of light




My goal is to achieve glossiness and slightly rough surface with all micro details
This tile is desribed by producer as semi matt material.
I've achieved quite nice effect but weird refflections using 3,5 IOR 0,5 roughness but I cant extract more details (too much IOR? poor light setup?)
Any ideas? Maybe blending materials or coating? Bump,normal maps (and what settings I should use)?
Thank you kindly for any advices tutorials.
Im using OPEN CL Path Tracing. No IES, only one layer of light