9h render and still not clear. Optimization help. WIP
Posted: Fri May 27, 2016 7:41 pm
Image #1 WIP: With window glass
Image #2 WIP: Without window glass
Both are way too noisy and were rendered overnight for 9 hours.
Some info:
- Bidirectional with MLT mode
- 1158 x 900 resolution
- 4x Supersampling factor
- HDRI environment
- scene info:
Dynamic objects: 109
Triangles: 9706479
Unique triangles: 8607407
My computer specs:
- Intel i5 3570K 3.40 GHz
- 24 GB of RAM
- Nvidia GTX 670, 2GB VRAM
My goal is to print it out. The dimensions are going to be around 50cm2/20inch2. So many more megapixels (around 30). But even the 1MP one isn't clear after 9 hours. Is this even a reasonable thing to expect from my computer?
I realize my CPU is weak. I preferably don't want to spend any money, but if upgrading is the only way to go then I'll have to do it. Though, not sure what a difference an i7 can make here.
Image #2 WIP: Without window glass
Both are way too noisy and were rendered overnight for 9 hours.
Some info:
- Bidirectional with MLT mode
- 1158 x 900 resolution
- 4x Supersampling factor
- HDRI environment
- scene info:
Dynamic objects: 109
Triangles: 9706479
Unique triangles: 8607407
My computer specs:
- Intel i5 3570K 3.40 GHz
- 24 GB of RAM
- Nvidia GTX 670, 2GB VRAM
My goal is to print it out. The dimensions are going to be around 50cm2/20inch2. So many more megapixels (around 30). But even the 1MP one isn't clear after 9 hours. Is this even a reasonable thing to expect from my computer?
I realize my CPU is weak. I preferably don't want to spend any money, but if upgrading is the only way to go then I'll have to do it. Though, not sure what a difference an i7 can make here.