material help
material help
quick question, iv read up on a lot of post about everyone saying to make sure the materials are not at 100% or 100% brightness, what exactly does this mean as i am using sketchup. so for example if i was using white does it mean use a slightly grayed out white instead of a perfect white. thanks
Re: material help
yeah basically... If you go to the 'edit' panel in the SketchUp material panel then;
If using R G B then none of the values should be above 204
if using H S B the Brightness value shouldn't be above 80%
Doing either will fix the other if that makes sense... This is only best practice as it's more realistic, it's not like the scene won't render if you don't do this, just a good workflow habit to get into.
If using R G B then none of the values should be above 204
if using H S B the Brightness value shouldn't be above 80%
Doing either will fix the other if that makes sense... This is only best practice as it's more realistic, it's not like the scene won't render if you don't do this, just a good workflow habit to get into.
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Re: material help
Think of it this way .seanmckay wrote:quick question, iv read up on a lot of post about everyone saying to make sure the materials are not at 100% or 100% brightness, what exactly does this mean as i am using sketchup. so for example if i was using white does it mean use a slightly grayed out white instead of a perfect white. thanks
Perfect white does not exist in real world. Neither does a perfect black.
Play with colors and experiment between 20%-80% of the spectrum.
Hope this helps.
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