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ISL question

Posted: Sat Feb 07, 2015 1:20 am
by zeitmeister
Hi,
ist it possible to use a phong-material as a shader?
F.e. to use the 'hotspot' of the phong material as a blend map?

Thank you in advance!

Re: ISL question

Posted: Mon Feb 09, 2015 8:05 am
by CTZn
fort a brief, mildly educated answer, one would need to feed Indigo with extra scene data, the light position or direction notably. My snow shader has got the directional (infinite) light vector from within may a using MEL in order to determine the melt lobe.