Probably being stupid but...

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bubs
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Probably being stupid but...

Post by bubs » Thu Apr 10, 2014 3:57 am

Could anyone actually (in idiot proof terms) explain how to use these controls? I can't seem to get me head around them at all... :? :oops: I have looked at the manual, but can't seem to find anything.

I'm trying to do really basic UV alterations, like rotate a texture 90 degrees or adjust the dimensions of the sample etc... is this what these are for?
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Zom-B
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Re: Probably being stupid but...

Post by Zom-B » Thu Apr 10, 2014 4:57 am

bubs wrote:I'm trying to do really basic UV alterations, like rotate a texture 90 degrees or adjust the dimensions of the sample etc... is this what these are for?
Exactly, but better learn to do your UV alterations in your 3D app ;)
polygonmanufaktur.de

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bubs
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Re: Probably being stupid but...

Post by bubs » Thu Apr 10, 2014 6:38 am

oh I do, I just thought it might be useful for really simple stuff without needed to go back and re-export... and in terms of my original question, any instructions on how to actually use these settings?

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galinette
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Re: Probably being stupid but...

Post by galinette » Thu Apr 10, 2014 7:33 pm

That's a 2D matrix.

Rotation by 90° or -90°:

Code: Select all

 0 1    or    0 -1
-1 0          1  0
Scale by 5:

Code: Select all

5 0
0 5
For other operations, you need to know something about 2D matrices
http://en.wikipedia.org/wiki/Transforma ... D_graphics
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bubs
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Re: Probably being stupid but...

Post by bubs » Thu Apr 10, 2014 9:28 pm

galinette, you sir are a gentleman! Thank you! :D

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Pibuz
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Re: Probably being stupid but...

Post by Pibuz » Sun Apr 13, 2014 6:22 am

btw, you DO know that for materials and mapping changes you can use the quick export function, don't you?

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