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Exporting issues

Posted: Mon Jul 15, 2013 1:49 pm
by Benzamen Vox
I am trying to import a scene from cg-society for a rendering competition
yet i cant import the obj file, as blender crashes when i attempt this


i am asking this on here because i had to change to 2.64 to get indigo


can i get a 2.46-2.68 version to make this compatible?

would this help?

what else can i do?

Re: Exporting issues

Posted: Mon Jul 15, 2013 1:50 pm
by Benzamen Vox
im sorry i meant a 2.64 or 2.68

Re: Exporting issues

Posted: Mon Jul 15, 2013 10:12 pm
by Headroom
I doubt that would make a difference. The change logs for the new Blender version don't indicate any changes to the OBJ importer.

Re: Exporting issues

Posted: Mon Jul 15, 2013 10:34 pm
by CTZn
Hi Benzamen, can we know more about your computer ? Could it be an issue with insufficient RAM ?

Re: Exporting issues

Posted: Thu Jul 18, 2013 6:07 am
by Benzamen Vox
it was crashing because the competition scene had way too many vertices and faces on the bed and curtains
about 400 per object, which my system cant process in a healthy manner, whatever program the rendering competition scene was made in had some type of low poly subdivision, in which blender could only interpret as single faces per subdivision

Re: Exporting issues

Posted: Thu Jul 18, 2013 11:04 am
by Headroom
What you show in the screenshot looks like a lot more than 400 per object.
400 is in fact very little and would need a couple of catmull clark subdivision.There is possibly something wrong with that imported geometry that you may have to clean up.

If you could provide a link to that competition scene I can look at it later today and check out if it works on my computer.

Re: Exporting issues

Posted: Thu Jul 18, 2013 9:06 pm
by Zom-B