Hi everybody,
I have done some test renders in my scene and am finding a big problem. Every render I do has some strange geometry added in from ceiling to floor that is not present in my Blender scene. I have attached two images, firts is the test scene where you can see what looks like a column coming down through the extractor hood and through the stove. The second image is a screenshot from the actual scene I am rendering.
Can anybody please help me with this? Please!
Thanks!
Strange Geometry In Renders
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- Posts: 8
- Joined: Sun Jun 23, 2013 2:42 pm
Strange Geometry In Renders
I've been using Blender and Indigo for a number of years now an have never experienced Indigo adding geometry.
I bet you have some hidden objects or meshes in your scene that are just not visible in the viewport but get exported.
I bet you have some hidden objects or meshes in your scene that are just not visible in the viewport but get exported.
iMac 2.93 GHz Quad Core i7. 12 GB memory
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ATI Radeon HD 5750M 1024 MB
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Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
Strange Geometry In Renders
I'd check the meshes first. try ALT-H in edit mode.
Perhaps also check in the outliner if an object is set to be non-visible.
Perhaps also check in the outliner if an object is set to be non-visible.
iMac 2.93 GHz Quad Core i7. 12 GB memory
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: Strange Geometry In Renders
It looks like you used a boolean operator to cut the coloum with the extractor hood thing. And the original mesh stayed there! As headroom pointed out, alt-h will show hidden objects in object mode, and the outliner is a great organizational tool.
I haven't used booleans in a while, it might be important to apply the modifier?!
I haven't used booleans in a while, it might be important to apply the modifier?!
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: Strange Geometry In Renders
Oh, and welcome to the forums btw!
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