Lighting
Posted: Sun May 27, 2012 11:46 am
I realize I've been hogging the Support section of this forum a bit too much, so apologies in advance...
But I've been having problems with light layers. I have two light sources set up in a partially indoor scene: A row of computer monitors (set up with the screens as a diffuse emitting material, light layer 0) and a daytime environment map with layer set to 0. Daylight gets into the room via a large window directly ahead, with correctly modeled glass. When rendering with light layers 1 and 2 checked, only the bank of monitors shows, with everything else dark. When I uncheck layer 0, the environment map turns on through the window, but the monitors turn off. Essentially there is no way to have both on at the same time.
However...it might be one light source overwhelming the other...which I am not sure about, but if that's true, what's a good solution?
Also: This is Skindigo v.3.0.12.
But I've been having problems with light layers. I have two light sources set up in a partially indoor scene: A row of computer monitors (set up with the screens as a diffuse emitting material, light layer 0) and a daytime environment map with layer set to 0. Daylight gets into the room via a large window directly ahead, with correctly modeled glass. When rendering with light layers 1 and 2 checked, only the bank of monitors shows, with everything else dark. When I uncheck layer 0, the environment map turns on through the window, but the monitors turn off. Essentially there is no way to have both on at the same time.
However...it might be one light source overwhelming the other...which I am not sure about, but if that's true, what's a good solution?
Also: This is Skindigo v.3.0.12.