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Sci-fi research
Posted: Fri Jul 02, 2010 1:02 pm
by Borgleader
I'm looking to make a sci-fi themed scene most likely involving holograms (which I'm working on right now) but I need a bit of help.
I'd like to know which architectures/environments/... you really like (sci-fi themed of course). If you could provide images/screenshots/artwork of it, it would help my spark my imagination
I've been replaying Kotor & Mass Effect to that end but I figure more can't hurt

Re: Sci-fi research
Posted: Fri Jul 02, 2010 3:22 pm
by Soup
Oh there so much cool stuff out there, I remember some early concept art for Star Wars to be really good. Just deviantart or google search concept art
Re: Sci-fi research
Posted: Fri Jul 02, 2010 8:58 pm
by Ailig
Well Syd Mead would be the best choice I think

great futuristic architecture and environments, yet grounded in reality..ehmm:)
Re: Sci-fi research
Posted: Mon Jul 05, 2010 5:21 pm
by Borgleader
Thanks for that, both of you. I'll keep looking into both of those, but in the meantime I've found the subject of my first "sub-project", more on that later

Keep the suggestions coming though! (I'll keep you posted on some of my progress as I go. Gotta keep some secrets for the final renders

)
Re: Sci-fi research
Posted: Mon Jul 05, 2010 8:56 pm
by Ailig
Good, i would like to see some well made SF Indigo project.
Here are some more interesting pages, i think you might like the second one a lot

:
http://bldgblog.blogspot.com/2007/03/sc ... -fest.html
http://www.24thcid.com/
Re: Sci-fi research
Posted: Mon Jul 05, 2010 10:05 pm
by CTZn
Hey, challenging topic Borgleader.
I for one would look for readings, beside images. It is probable that displays as we know them will be obsolete, replaced by (bio-embedded) devices wich would connect to the apparatus you want to interact with. The impact on design might be huge, probably going toward very minimalistic (poor) home environments, from our actual POV at least.
Altering human biology ("augmenting" it, *cough*) seems to be a privileged way to augment... individual dependency on industrial solutions, to a point where "natural" human would be considered (and would feel) inadapted, if not terrorists, because they would have a much lower traceability and therefore could only be considered as a social threat (and damn, they wouldn't pay industrials).
Whatever, I'm not recommending you to read
me lol. If you got me right, I don't like the point to wich those guys want to bring us, but unfortunately I don't own their means to defend my opinion:
http://mindstalk.net/vinge/vinge-sing.html
http://www.singularity.com/themovie/index.php
Those guys are serious guys, they believe in this and they even created an university to develop it all. NASA guys, how serious can they be ? I'm not telling they are
right, but since they are making it real they'll know how to take advantage (word).
Look also for stuff on ergonomics:
A thorough understanding of the specific tasks an object is intended for is central to achieving the ergonomic design goal of aiding the human form in executing them. Quality ergonomics is thought to reduce the risk of injury and errors by ensuring that technology and humanity fit and are working together. Greater accuracy and more efficient performance will be achieved by meeting human needs with technology. Quality of life will also be improved.
http://www.wisegeek.com/what-is-ergonomic-design.htm
Blah. They know how to sell it and you will want to be part of it, because criticism is not taught for decades.
Feeding yourself with reference images is likely to reduce relevance, if the sources are wrong (likely).
IMHO, there's no good design wich excludes Nature

Re: Sci-fi research
Posted: Mon Jul 05, 2010 10:50 pm
by Ailig
Wow, interesting read CTZn, but somehow depressing. I cant see the the future bright in this, unlike those guys...but who knows...
"Intelligent nanorobots will be deeply integrated in our bodies, our brains, and our environment, overcoming pollution and poverty, providing vastly extended longevity, full-immersion virtual reality incorporating all of the senses"
Well, this "overcoming pollution and poverty" has been here many times before...so far it sounds more like an excerpt from some religious brochure ....
Re: Sci-fi research
Posted: Tue Jul 06, 2010 1:12 am
by CTZn
Against depression, your iPod is the solution... *sigh*
No but seriously, as long as we are not to choose the technologies that target us as consumers, we are to be considered as a depressed mass in constant demand.
After all, realism must prevail or no solution can happen
Edit: Let me correct myself and declare this post and the related discussion OT and to be discontinued. Still, the reading material is of interest to orient design

Soz Borgleader
Re: Sci-fi research
Posted: Wed Jul 07, 2010 3:07 am
by Borgleader
A lot of detail is missing (and obviously I havent started on the textures

) but you might recognize claptrap from borderlands.

Re: Sci-fi research
Posted: Fri Jul 09, 2010 7:50 am
by Stur
do beedoo beedoo beedoooo !
Nice, go on

Re: Sci-fi research
Posted: Tue Jul 27, 2010 10:45 pm
by FiveAG
outter space scene will be full of imagination. And future city, flying car will be Sci-fi. And I heard that flying car is becoming true.
Re: Sci-fi research
Posted: Wed Jul 28, 2010 4:52 am
by jarmenkell
hope this site can help you -
http://conceptships.blogspot.com/
it is awesome imho
Re: Sci-fi research
Posted: Wed Jul 28, 2010 6:17 am
by Godzilla
Great site.
Re: Sci-fi research
Posted: Wed Jul 28, 2010 7:16 am
by Borgleader
Godzilla wrote:
Great site.
+1
