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room

Posted: Thu Dec 28, 2006 9:59 am
by spy
how to increase mesh emitter energy.
this is what i get with one mesh emitter lamb object


Image

Posted: Thu Dec 28, 2006 10:07 am
by CTZn
Nice feeling, warm atmosphere...

You can set the camera white point lower than it is now for instance, that will shift the reddishness. Try a "D50" or a "B" maybe...

Posted: Thu Dec 28, 2006 10:21 am
by manitwo
spy wrote:how to increase mesh emitter energy.
if you have reinhard-tonemapping enabled, increasing the gain of the emitter wouldn't change much. You'll have to play with the tonemapping settings, for expamle:

Code: Select all

    <tonemapping>
        <reinhard>
            <pre_scale>1</pre_scale>
            <post_scale>3</post_scale>
        </reinhard>
    </tonemapping>
CTZn wrote:You can set the camera white point lower than it is now for instance, that will shift the reddishness. Try a "D50" or a "B" maybe...
... or use an 6500k blackbody emitter and a whitepoint set to "D65" :wink: