Page 1 of 1

crystals

Posted: Fri Mar 26, 2021 5:09 am
by schwungsau
I though I try an experiment and taking my crystal into Indigo renderer. its work in progress . the crystal is "crystal" clear, but for "real world" crystal I need random scattering at bottom. I will look into Indigo's shader language.

Image

Image

Image

Re: crystals

Posted: Fri Mar 26, 2021 5:20 am
by schwungsau
GPU pathtracer
Image