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Hitman meets Riddick (or: lurking into organic modeling)
Posted: Sat Dec 02, 2006 8:59 am
by skypa
Hi,
No bump maps and no SSS, Indigo really doesn't make organic modeling too comfortable. But I don't want to do another bathroom nor do I want to go back to raytracer village, so there you go.

More probably to come...
Posted: Sat Dec 02, 2006 2:34 pm
by skypa
Small fixes to the face applied and I added the basic front muscles.
Posted: Sat Dec 02, 2006 4:13 pm
by eman7613
although my only attempt at organic modeling turned out looking like a head of cabbage (it was meant to be my head), his belly button looks funky ;p
Does blender have a symmetry object that you are using?
cant wait to see what he looks like in the end!
Posted: Sat Dec 02, 2006 4:19 pm
by skypa
eman7613 wrote:Does blender have a symmetry object that you are using?
Yeah, it's called a "mirror modifier". I'll add asymmetries in the end when I'm done with the basic shapes. And you're right, the belly button looks a little off, I'm going to fix that tomorrow. Last quick update before I'm gonna drop dead into my bed:
regards,
skypa
Posted: Sat Dec 02, 2006 9:11 pm
by Kosmokrator
hey this man looks realy evil and bad....

Posted: Sun Dec 03, 2006 2:28 am
by animelix
alter schwede...
looks really good
Posted: Mon Dec 04, 2006 9:05 am
by skypa

Update. Still quite a bit too do.
Oh and Ono, feel free to add SSS at any time.

Posted: Mon Dec 04, 2006 4:19 pm
by atmmatt
nipples are a bit pokey

Posted: Tue Dec 05, 2006 2:43 am
by afecelis
whoa Skypa! you're a great character modeler as well! (I mean, besides the modeling abilities you usually show us in the forums) You into 3d game developing?

Posted: Tue Dec 05, 2006 4:51 am
by Behrendt