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Sink

Posted: Sun Dec 20, 2009 1:37 pm
by neo0.
Quick render before I leave..

Re: Sink

Posted: Sun Dec 20, 2009 9:52 pm
by Stur
You should have left first, then post your render once back ! :lol:

Jokes appart, for I can see, your mirror has a too small exponent. You should put 1 million for a mirror.

Re: Sink

Posted: Tue Dec 22, 2009 2:17 am
by dakiru
Stur wrote:You should have left first, then post your render once back ! :lol:
:lol:

Re: Sink

Posted: Tue Dec 29, 2009 9:42 am
by neo0.
Does the absorption spectra matter for the mirror (sorry, I don't know much about the physics)? Currently, it's set to 0,0,0 (black.) These are the kinds of things where more documentation is needed imo..

Re: Sink

Posted: Tue Dec 29, 2009 10:31 am
by pixie
neo0. wrote:Does the absorption spectra matter for the mirror (sorry, I don't know much about the physics)? Currently, it's set to 0,0,0 (black.) These are the kinds of things where more documentation is needed imo..
From what I gathered specular material is pure specular, meaning it has no color, it just reflects. The amount of reflection is set by IOR. But you can try on changing the absorption spectrum on Indigo material Editor to have a better idea of how it behaves.

Re: Sink

Posted: Tue Dec 29, 2009 7:17 pm
by neo0.
Corrected the scale..